Application of head-mounted devices with eye-tracking in virtual reality therapy

Using eye-tracking to assess visual attention in head-mounted devices (HMD) opens up many possibilities for virtual reality (VR)-based therapy. Existing therapy concepts where attention plays a major role can be transferred to VR. Furthermore, they can be expanded to a precise real-time attention as...

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Main Authors: Lutz Otto Hans-Martin, Burmeister Charlotte, dos Santos Luara Ferreira, Morkisch Nadine, Dohle Christian, Krüger Jörg
Format: Article
Language:English
Published: De Gruyter 2017-03-01
Series:Current Directions in Biomedical Engineering
Subjects:
Online Access:https://doi.org/10.1515/cdbme-2017-0012
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spelling doaj-a7d1e023055a4f8e8f08921ba0e783432021-09-06T19:19:24ZengDe GruyterCurrent Directions in Biomedical Engineering2364-55042017-03-0131535610.1515/cdbme-2017-0012cdbme-2017-0012Application of head-mounted devices with eye-tracking in virtual reality therapyLutz Otto Hans-Martin0Burmeister Charlotte1dos Santos Luara Ferreira2Morkisch Nadine3Dohle Christian4Krüger Jörg5Chair of Industrial Automation Technology, Technische Universität Berlin, PTZ 5, Pascalstr. 8-9, 10587 Berlin, GermanyChair of Industrial Automation Technology, Technische Universität Berlin, GermanyChair of Industrial Automation Technology, Technische Universität Berlin, GermanyMEDIAN Klinik Kladow, GermanyMEDIAN Klinik Kladow, GermanyChair of Industrial Automation Technology, Technische Universität Berlin, GermanyUsing eye-tracking to assess visual attention in head-mounted devices (HMD) opens up many possibilities for virtual reality (VR)-based therapy. Existing therapy concepts where attention plays a major role can be transferred to VR. Furthermore, they can be expanded to a precise real-time attention assessment, which can serve as a foundation for new therapy approaches. Utilizing HMDs and eye-tracking in a clinical environment is challenging because of hygiene issues and requirements of patients with heterogeneous cognitive and motor impairments. In this paper, we provide an overview of those challenges, discuss possible solutions and present preliminary results of a study with patients.https://doi.org/10.1515/cdbme-2017-0012eye-trackinghead-mounted deviceshygienevirtual reality therapy
collection DOAJ
language English
format Article
sources DOAJ
author Lutz Otto Hans-Martin
Burmeister Charlotte
dos Santos Luara Ferreira
Morkisch Nadine
Dohle Christian
Krüger Jörg
spellingShingle Lutz Otto Hans-Martin
Burmeister Charlotte
dos Santos Luara Ferreira
Morkisch Nadine
Dohle Christian
Krüger Jörg
Application of head-mounted devices with eye-tracking in virtual reality therapy
Current Directions in Biomedical Engineering
eye-tracking
head-mounted devices
hygiene
virtual reality therapy
author_facet Lutz Otto Hans-Martin
Burmeister Charlotte
dos Santos Luara Ferreira
Morkisch Nadine
Dohle Christian
Krüger Jörg
author_sort Lutz Otto Hans-Martin
title Application of head-mounted devices with eye-tracking in virtual reality therapy
title_short Application of head-mounted devices with eye-tracking in virtual reality therapy
title_full Application of head-mounted devices with eye-tracking in virtual reality therapy
title_fullStr Application of head-mounted devices with eye-tracking in virtual reality therapy
title_full_unstemmed Application of head-mounted devices with eye-tracking in virtual reality therapy
title_sort application of head-mounted devices with eye-tracking in virtual reality therapy
publisher De Gruyter
series Current Directions in Biomedical Engineering
issn 2364-5504
publishDate 2017-03-01
description Using eye-tracking to assess visual attention in head-mounted devices (HMD) opens up many possibilities for virtual reality (VR)-based therapy. Existing therapy concepts where attention plays a major role can be transferred to VR. Furthermore, they can be expanded to a precise real-time attention assessment, which can serve as a foundation for new therapy approaches. Utilizing HMDs and eye-tracking in a clinical environment is challenging because of hygiene issues and requirements of patients with heterogeneous cognitive and motor impairments. In this paper, we provide an overview of those challenges, discuss possible solutions and present preliminary results of a study with patients.
topic eye-tracking
head-mounted devices
hygiene
virtual reality therapy
url https://doi.org/10.1515/cdbme-2017-0012
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