Application of head-mounted devices with eye-tracking in virtual reality therapy
Using eye-tracking to assess visual attention in head-mounted devices (HMD) opens up many possibilities for virtual reality (VR)-based therapy. Existing therapy concepts where attention plays a major role can be transferred to VR. Furthermore, they can be expanded to a precise real-time attention as...
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De Gruyter
2017-03-01
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Series: | Current Directions in Biomedical Engineering |
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Online Access: | https://doi.org/10.1515/cdbme-2017-0012 |
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doaj-a7d1e023055a4f8e8f08921ba0e783432021-09-06T19:19:24ZengDe GruyterCurrent Directions in Biomedical Engineering2364-55042017-03-0131535610.1515/cdbme-2017-0012cdbme-2017-0012Application of head-mounted devices with eye-tracking in virtual reality therapyLutz Otto Hans-Martin0Burmeister Charlotte1dos Santos Luara Ferreira2Morkisch Nadine3Dohle Christian4Krüger Jörg5Chair of Industrial Automation Technology, Technische Universität Berlin, PTZ 5, Pascalstr. 8-9, 10587 Berlin, GermanyChair of Industrial Automation Technology, Technische Universität Berlin, GermanyChair of Industrial Automation Technology, Technische Universität Berlin, GermanyMEDIAN Klinik Kladow, GermanyMEDIAN Klinik Kladow, GermanyChair of Industrial Automation Technology, Technische Universität Berlin, GermanyUsing eye-tracking to assess visual attention in head-mounted devices (HMD) opens up many possibilities for virtual reality (VR)-based therapy. Existing therapy concepts where attention plays a major role can be transferred to VR. Furthermore, they can be expanded to a precise real-time attention assessment, which can serve as a foundation for new therapy approaches. Utilizing HMDs and eye-tracking in a clinical environment is challenging because of hygiene issues and requirements of patients with heterogeneous cognitive and motor impairments. In this paper, we provide an overview of those challenges, discuss possible solutions and present preliminary results of a study with patients.https://doi.org/10.1515/cdbme-2017-0012eye-trackinghead-mounted deviceshygienevirtual reality therapy |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Lutz Otto Hans-Martin Burmeister Charlotte dos Santos Luara Ferreira Morkisch Nadine Dohle Christian Krüger Jörg |
spellingShingle |
Lutz Otto Hans-Martin Burmeister Charlotte dos Santos Luara Ferreira Morkisch Nadine Dohle Christian Krüger Jörg Application of head-mounted devices with eye-tracking in virtual reality therapy Current Directions in Biomedical Engineering eye-tracking head-mounted devices hygiene virtual reality therapy |
author_facet |
Lutz Otto Hans-Martin Burmeister Charlotte dos Santos Luara Ferreira Morkisch Nadine Dohle Christian Krüger Jörg |
author_sort |
Lutz Otto Hans-Martin |
title |
Application of head-mounted devices with eye-tracking in virtual reality therapy |
title_short |
Application of head-mounted devices with eye-tracking in virtual reality therapy |
title_full |
Application of head-mounted devices with eye-tracking in virtual reality therapy |
title_fullStr |
Application of head-mounted devices with eye-tracking in virtual reality therapy |
title_full_unstemmed |
Application of head-mounted devices with eye-tracking in virtual reality therapy |
title_sort |
application of head-mounted devices with eye-tracking in virtual reality therapy |
publisher |
De Gruyter |
series |
Current Directions in Biomedical Engineering |
issn |
2364-5504 |
publishDate |
2017-03-01 |
description |
Using eye-tracking to assess visual attention in head-mounted devices (HMD) opens up many possibilities for virtual reality (VR)-based therapy. Existing therapy concepts where attention plays a major role can be transferred to VR. Furthermore, they can be expanded to a precise real-time attention assessment, which can serve as a foundation for new therapy approaches. Utilizing HMDs and eye-tracking in a clinical environment is challenging because of hygiene issues and requirements of patients with heterogeneous cognitive and motor impairments. In this paper, we provide an overview of those challenges, discuss possible solutions and present preliminary results of a study with patients. |
topic |
eye-tracking head-mounted devices hygiene virtual reality therapy |
url |
https://doi.org/10.1515/cdbme-2017-0012 |
work_keys_str_mv |
AT lutzottohansmartin applicationofheadmounteddeviceswitheyetrackinginvirtualrealitytherapy AT burmeistercharlotte applicationofheadmounteddeviceswitheyetrackinginvirtualrealitytherapy AT dossantosluaraferreira applicationofheadmounteddeviceswitheyetrackinginvirtualrealitytherapy AT morkischnadine applicationofheadmounteddeviceswitheyetrackinginvirtualrealitytherapy AT dohlechristian applicationofheadmounteddeviceswitheyetrackinginvirtualrealitytherapy AT krugerjorg applicationofheadmounteddeviceswitheyetrackinginvirtualrealitytherapy |
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1717778630306693120 |