Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender
The animating process is a process in making animation. Many animations seem less clear in delivering messages to the audience. This is because the images and motion of the animation are less real. In making animations, methods are needed to produce quality movements. The method of making animated...
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Universitas Islam Negeri Sunan Kalijaga Yogyakarta
2021-01-01
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Online Access: | http://ejournal.uin-suka.ac.id/saintek/JISKA/article/view/1860 |
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doaj-a7ce9c81b595475cba9d0ad3384fb12e2021-09-23T04:45:34ZindUniversitas Islam Negeri Sunan Kalijaga YogyakartaJISKA (Jurnal Informatika Sunan Kalijaga)2527-58362528-00742021-01-016110.14421/jiska.2021.61-01Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software BlenderAnnisa Rizkiana Putri0Seta Murdha Pamungkas1Ikhwata Andy Pratama2Naila Nahdiyah3Cahya Wulandari4Juniardi Nur Fadilah5Fresy Nugroho6Universitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim MalangUniversitas Islam Negeri Maulana Malik Ibrahim Malang The animating process is a process in making animation. Many animations seem less clear in delivering messages to the audience. This is because the images and motion of the animation are less real. In making animations, methods are needed to produce quality movements. The method of making animated motions varies depending on the animation pattern you want to create. This research will discuss the Pose to Pose method and will be implemented in the process of making 3D animation that tells the second crusade. The process of warfare involving many people will be in this animation. This method is used in basic human movements in the story. So that the animation looks more real. In making this animation utilizing Blender software starting from the initial stage of manufacture to completion. http://ejournal.uin-suka.ac.id/saintek/JISKA/article/view/1860 |
collection |
DOAJ |
language |
Indonesian |
format |
Article |
sources |
DOAJ |
author |
Annisa Rizkiana Putri Seta Murdha Pamungkas Ikhwata Andy Pratama Naila Nahdiyah Cahya Wulandari Juniardi Nur Fadilah Fresy Nugroho |
spellingShingle |
Annisa Rizkiana Putri Seta Murdha Pamungkas Ikhwata Andy Pratama Naila Nahdiyah Cahya Wulandari Juniardi Nur Fadilah Fresy Nugroho Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender JISKA (Jurnal Informatika Sunan Kalijaga) |
author_facet |
Annisa Rizkiana Putri Seta Murdha Pamungkas Ikhwata Andy Pratama Naila Nahdiyah Cahya Wulandari Juniardi Nur Fadilah Fresy Nugroho |
author_sort |
Annisa Rizkiana Putri |
title |
Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender |
title_short |
Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender |
title_full |
Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender |
title_fullStr |
Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender |
title_full_unstemmed |
Pembuatan Simulasi Perang Zaman Pertengahan dengan Metode Pose to Pose Menggunakan Software Blender |
title_sort |
pembuatan simulasi perang zaman pertengahan dengan metode pose to pose menggunakan software blender |
publisher |
Universitas Islam Negeri Sunan Kalijaga Yogyakarta |
series |
JISKA (Jurnal Informatika Sunan Kalijaga) |
issn |
2527-5836 2528-0074 |
publishDate |
2021-01-01 |
description |
The animating process is a process in making animation. Many animations seem less clear in delivering messages to the audience. This is because the images and motion of the animation are less real. In making animations, methods are needed to produce quality movements. The method of making animated motions varies depending on the animation pattern you want to create. This research will discuss the Pose to Pose method and will be implemented in the process of making 3D animation that tells the second crusade. The process of warfare involving many people will be in this animation. This method is used in basic human movements in the story. So that the animation looks more real. In making this animation utilizing Blender software starting from the initial stage of manufacture to completion.
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url |
http://ejournal.uin-suka.ac.id/saintek/JISKA/article/view/1860 |
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