Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog

The learning objectives of environmental education emphasize investigation in real life to enhance students’ skills and experiences in solving practical problems. This study used the virtual reality (VR) technology to develop a virtual ecological environment for learning about the Taipei tree frog,...

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Main Authors: Kuo-Liang Ou, Yao-Hui Liu, Wernhuar Tarng
Format: Article
Language:English
Published: MDPI AG 2021-05-01
Series:Sustainability
Subjects:
Online Access:https://www.mdpi.com/2071-1050/13/11/5911
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spelling doaj-a798836294cb4562ab6e740f23eac4d82021-06-01T00:58:16ZengMDPI AGSustainability2071-10502021-05-01135911591110.3390/su13115911Development of a Virtual Ecological Environment for Learning the Taipei Tree FrogKuo-Liang Ou0Yao-Hui Liu1Wernhuar Tarng2Institute of Learning Sciences and Technologies, National Tsing Hua University, Hsinchu 30013, TaiwanInstitute of Learning Sciences and Technologies, National Tsing Hua University, Hsinchu 30013, TaiwanInstitute of Learning Sciences and Technologies, National Tsing Hua University, Hsinchu 30013, TaiwanThe learning objectives of environmental education emphasize investigation in real life to enhance students’ skills and experiences in solving practical problems. This study used the virtual reality (VR) technology to develop a virtual ecological environment for learning about the Taipei tree frog, supported by situated learning and game-based learning design to enhance students’ learning interest and motivation. Users can wear the head-mounted display (HMD) to explore the virtual environment for learning the Taipei tree frog’s ecological behavior, such as foraging and mating as well as its habitats and predators. A teaching experiment was conducted to investigate students’ learning effectiveness and the senses of presence and anxiety after using the virtual ecological environment. The experimental group (wearing the HMD) contained 40 students, the control group (using the desktop VR) contained 40 students, and both groups were used as samples to learn about the Taipei tree frog. The results indicated that using HMD VR and desktop VR could both enhance learning achievements, but the learning effectiveness of the former was significantly higher than that of the latter. The levels of anxiety for both groups were about the same, but the level of presence for the experimental group was higher than that of the control group because the HMD VR provided a more immersive experience than the desktop VR. The virtual ecological environment can save the time and effort of travelling to the natural habitat for observing the Taipei tree frog, and the design of role-playing game (RPG) can enhance learners’ interest and motivation. Therefore, it is a useful tool for promoting environmental education.https://www.mdpi.com/2071-1050/13/11/5911environmental educationTaipei tree frogvirtual reality (VR)head-mounted display (HMD)game-based learningsituated learning
collection DOAJ
language English
format Article
sources DOAJ
author Kuo-Liang Ou
Yao-Hui Liu
Wernhuar Tarng
spellingShingle Kuo-Liang Ou
Yao-Hui Liu
Wernhuar Tarng
Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog
Sustainability
environmental education
Taipei tree frog
virtual reality (VR)
head-mounted display (HMD)
game-based learning
situated learning
author_facet Kuo-Liang Ou
Yao-Hui Liu
Wernhuar Tarng
author_sort Kuo-Liang Ou
title Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog
title_short Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog
title_full Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog
title_fullStr Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog
title_full_unstemmed Development of a Virtual Ecological Environment for Learning the Taipei Tree Frog
title_sort development of a virtual ecological environment for learning the taipei tree frog
publisher MDPI AG
series Sustainability
issn 2071-1050
publishDate 2021-05-01
description The learning objectives of environmental education emphasize investigation in real life to enhance students’ skills and experiences in solving practical problems. This study used the virtual reality (VR) technology to develop a virtual ecological environment for learning about the Taipei tree frog, supported by situated learning and game-based learning design to enhance students’ learning interest and motivation. Users can wear the head-mounted display (HMD) to explore the virtual environment for learning the Taipei tree frog’s ecological behavior, such as foraging and mating as well as its habitats and predators. A teaching experiment was conducted to investigate students’ learning effectiveness and the senses of presence and anxiety after using the virtual ecological environment. The experimental group (wearing the HMD) contained 40 students, the control group (using the desktop VR) contained 40 students, and both groups were used as samples to learn about the Taipei tree frog. The results indicated that using HMD VR and desktop VR could both enhance learning achievements, but the learning effectiveness of the former was significantly higher than that of the latter. The levels of anxiety for both groups were about the same, but the level of presence for the experimental group was higher than that of the control group because the HMD VR provided a more immersive experience than the desktop VR. The virtual ecological environment can save the time and effort of travelling to the natural habitat for observing the Taipei tree frog, and the design of role-playing game (RPG) can enhance learners’ interest and motivation. Therefore, it is a useful tool for promoting environmental education.
topic environmental education
Taipei tree frog
virtual reality (VR)
head-mounted display (HMD)
game-based learning
situated learning
url https://www.mdpi.com/2071-1050/13/11/5911
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