METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES
This article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A character...
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doaj-a3062a78b4e141349ab1f111fa4c063b2020-11-25T02:39:48ZengScience and Innovation Center Publishing HouseInternational Journal of Advanced Studies2328-13912227-930X2019-11-0194111410.12731/2227-930X-2019-4-11-147580METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIESArtur Amirzyanovich Gibadullin0Нижневартовский государственный университетThis article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A characteristic feature is the lack of addiction and loss of a sense of reality. At the same time, the intellectual component is in the first place and becomes decisive.http://journal-s.org/index.php/ijas/article/view/12339компьютерное обучениеигровое обучениеигровой интеллектмашинная педагогикаинформатизацияобразовательный процесс |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Artur Amirzyanovich Gibadullin |
spellingShingle |
Artur Amirzyanovich Gibadullin METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES International Journal of Advanced Studies компьютерное обучение игровое обучение игровой интеллект машинная педагогика информатизация образовательный процесс |
author_facet |
Artur Amirzyanovich Gibadullin |
author_sort |
Artur Amirzyanovich Gibadullin |
title |
METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES |
title_short |
METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES |
title_full |
METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES |
title_fullStr |
METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES |
title_full_unstemmed |
METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES |
title_sort |
methodology of using intellectual computer games in teaching information technologies |
publisher |
Science and Innovation Center Publishing House |
series |
International Journal of Advanced Studies |
issn |
2328-1391 2227-930X |
publishDate |
2019-11-01 |
description |
This article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A characteristic feature is the lack of addiction and loss of a sense of reality. At the same time, the intellectual component is in the first place and becomes decisive. |
topic |
компьютерное обучение игровое обучение игровой интеллект машинная педагогика информатизация образовательный процесс |
url |
http://journal-s.org/index.php/ijas/article/view/12339 |
work_keys_str_mv |
AT arturamirzyanovichgibadullin methodologyofusingintellectualcomputergamesinteachinginformationtechnologies |
_version_ |
1724784645016387584 |