METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES

This article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A character...

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Main Author: Artur Amirzyanovich Gibadullin
Format: Article
Language:English
Published: Science and Innovation Center Publishing House 2019-11-01
Series:International Journal of Advanced Studies
Subjects:
Online Access:http://journal-s.org/index.php/ijas/article/view/12339
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spelling doaj-a3062a78b4e141349ab1f111fa4c063b2020-11-25T02:39:48ZengScience and Innovation Center Publishing HouseInternational Journal of Advanced Studies2328-13912227-930X2019-11-0194111410.12731/2227-930X-2019-4-11-147580METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIESArtur Amirzyanovich Gibadullin0Нижневартовский государственный университетThis article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A characteristic feature is the lack of addiction and loss of a sense of reality. At the same time, the intellectual component is in the first place and becomes decisive.http://journal-s.org/index.php/ijas/article/view/12339компьютерное обучениеигровое обучениеигровой интеллектмашинная педагогикаинформатизацияобразовательный процесс
collection DOAJ
language English
format Article
sources DOAJ
author Artur Amirzyanovich Gibadullin
spellingShingle Artur Amirzyanovich Gibadullin
METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES
International Journal of Advanced Studies
компьютерное обучение
игровое обучение
игровой интеллект
машинная педагогика
информатизация
образовательный процесс
author_facet Artur Amirzyanovich Gibadullin
author_sort Artur Amirzyanovich Gibadullin
title METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES
title_short METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES
title_full METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES
title_fullStr METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES
title_full_unstemmed METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES
title_sort methodology of using intellectual computer games in teaching information technologies
publisher Science and Innovation Center Publishing House
series International Journal of Advanced Studies
issn 2328-1391
2227-930X
publishDate 2019-11-01
description This article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A characteristic feature is the lack of addiction and loss of a sense of reality. At the same time, the intellectual component is in the first place and becomes decisive.
topic компьютерное обучение
игровое обучение
игровой интеллект
машинная педагогика
информатизация
образовательный процесс
url http://journal-s.org/index.php/ijas/article/view/12339
work_keys_str_mv AT arturamirzyanovichgibadullin methodologyofusingintellectualcomputergamesinteachinginformationtechnologies
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