METHODOLOGY OF USING INTELLECTUAL COMPUTER GAMES IN TEACHING INFORMATION TECHNOLOGIES

This article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A character...

Full description

Bibliographic Details
Main Author: Artur Amirzyanovich Gibadullin
Format: Article
Language:English
Published: Science and Innovation Center Publishing House 2019-11-01
Series:International Journal of Advanced Studies
Subjects:
Online Access:http://journal-s.org/index.php/ijas/article/view/12339
Description
Summary:This article is devoted to a set of methodological developments that allow training in information technology using appropriate intellectual games. The author notes their positive effect. It lies in the fact that they contribute to the development of students, stimulate their motivation. A characteristic feature is the lack of addiction and loss of a sense of reality. At the same time, the intellectual component is in the first place and becomes decisive.
ISSN:2328-1391
2227-930X