Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone

Rhetorical and aesthetic aspects of digital textuality tends to lag behind developments in hardware and software. Constructive humanistic approaches to digital media may prevent this deficiency. This paper reports on a project where digital genre design is conducted as a method to invent innovative...

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Bibliographic Details
Main Author: Gunnar Liestøl
Format: Article
Language:English
Published: International Association of Online Engineering (IAOE) 2009-07-01
Series:International Journal of Interactive Mobile Technologies
Subjects:
Online Access:http://online-journals.org/i-jim/article/view/963
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spelling doaj-a2fdc155191d40daba5dde578a04cb8f2021-09-02T09:58:03ZengInternational Association of Online Engineering (IAOE)International Journal of Interactive Mobile Technologies1865-79232009-07-013SI1242810.3991/ijim.v3s1.963Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhoneGunnar LiestølRhetorical and aesthetic aspects of digital textuality tends to lag behind developments in hardware and software. Constructive humanistic approaches to digital media may prevent this deficiency. This paper reports on a project where digital genre design is conducted as a method to invent innovative expressive solutions and document structures based on the ongoing convergence of mobility, broadband, high resolution graphics and GPS-positioning technology. The prototyped genre – Situated Simulations – is a kind of augmented reality system based on the iPhone. The genre in question is aimed at users in contexts of both learning and leisure. http://online-journals.org/i-jim/article/view/963situatedsimulationsaugmentedrealitygenredesigniphone
collection DOAJ
language English
format Article
sources DOAJ
author Gunnar Liestøl
spellingShingle Gunnar Liestøl
Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone
International Journal of Interactive Mobile Technologies
situated
simulations
augmented
reality
genre
design
iphone
author_facet Gunnar Liestøl
author_sort Gunnar Liestøl
title Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone
title_short Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone
title_full Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone
title_fullStr Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone
title_full_unstemmed Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone
title_sort situated simulations: a prototyped augmented reality genre for learning on the iphone
publisher International Association of Online Engineering (IAOE)
series International Journal of Interactive Mobile Technologies
issn 1865-7923
publishDate 2009-07-01
description Rhetorical and aesthetic aspects of digital textuality tends to lag behind developments in hardware and software. Constructive humanistic approaches to digital media may prevent this deficiency. This paper reports on a project where digital genre design is conducted as a method to invent innovative expressive solutions and document structures based on the ongoing convergence of mobility, broadband, high resolution graphics and GPS-positioning technology. The prototyped genre – Situated Simulations – is a kind of augmented reality system based on the iPhone. The genre in question is aimed at users in contexts of both learning and leisure.
topic situated
simulations
augmented
reality
genre
design
iphone
url http://online-journals.org/i-jim/article/view/963
work_keys_str_mv AT gunnarliestøl situatedsimulationsaprototypedaugmentedrealitygenreforlearningontheiphone
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