Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone
Rhetorical and aesthetic aspects of digital textuality tends to lag behind developments in hardware and software. Constructive humanistic approaches to digital media may prevent this deficiency. This paper reports on a project where digital genre design is conducted as a method to invent innovative...
Main Author: | |
---|---|
Format: | Article |
Language: | English |
Published: |
International Association of Online Engineering (IAOE)
2009-07-01
|
Series: | International Journal of Interactive Mobile Technologies |
Subjects: | |
Online Access: | http://online-journals.org/i-jim/article/view/963 |
id |
doaj-a2fdc155191d40daba5dde578a04cb8f |
---|---|
record_format |
Article |
spelling |
doaj-a2fdc155191d40daba5dde578a04cb8f2021-09-02T09:58:03ZengInternational Association of Online Engineering (IAOE)International Journal of Interactive Mobile Technologies1865-79232009-07-013SI1242810.3991/ijim.v3s1.963Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhoneGunnar LiestølRhetorical and aesthetic aspects of digital textuality tends to lag behind developments in hardware and software. Constructive humanistic approaches to digital media may prevent this deficiency. This paper reports on a project where digital genre design is conducted as a method to invent innovative expressive solutions and document structures based on the ongoing convergence of mobility, broadband, high resolution graphics and GPS-positioning technology. The prototyped genre – Situated Simulations – is a kind of augmented reality system based on the iPhone. The genre in question is aimed at users in contexts of both learning and leisure. http://online-journals.org/i-jim/article/view/963situatedsimulationsaugmentedrealitygenredesigniphone |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Gunnar Liestøl |
spellingShingle |
Gunnar Liestøl Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone International Journal of Interactive Mobile Technologies situated simulations augmented reality genre design iphone |
author_facet |
Gunnar Liestøl |
author_sort |
Gunnar Liestøl |
title |
Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone |
title_short |
Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone |
title_full |
Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone |
title_fullStr |
Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone |
title_full_unstemmed |
Situated Simulations: A Prototyped Augmented Reality Genre for Learning on the iPhone |
title_sort |
situated simulations: a prototyped augmented reality genre for learning on the iphone |
publisher |
International Association of Online Engineering (IAOE) |
series |
International Journal of Interactive Mobile Technologies |
issn |
1865-7923 |
publishDate |
2009-07-01 |
description |
Rhetorical and aesthetic aspects of digital textuality tends to lag behind developments in hardware and software. Constructive humanistic approaches to digital media may prevent this deficiency. This paper reports on a project where digital genre design is conducted as a method to invent innovative expressive solutions and document structures based on the ongoing convergence of mobility, broadband, high resolution graphics and GPS-positioning technology. The prototyped genre – Situated Simulations – is a kind of augmented reality system based on the iPhone. The genre in question is aimed at users in contexts of both learning and leisure. |
topic |
situated simulations augmented reality genre design iphone |
url |
http://online-journals.org/i-jim/article/view/963 |
work_keys_str_mv |
AT gunnarliestøl situatedsimulationsaprototypedaugmentedrealitygenreforlearningontheiphone |
_version_ |
1721176739870146560 |