Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation Results
The paper presents an evolutionary model, based on the assumption that agents may revise their current strategies if they previously failed to attain the maximum level of potential payoffs. We offer three versions of this reflexive mechanism, each one of which describes a distinct type: spontaneous...
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doaj-a2b378c9ddd14cd299b51096fe2c1c5b2020-11-24T23:21:58ZengMDPI AGGames2073-43362014-01-015112510.3390/g5010001g5010001Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation ResultsTassos Patokos0University of Hertfordshire, Hertfordshire Business School, Department of Accounting, Finance and Economics, Hatfield, AL10 9AB, UKThe paper presents an evolutionary model, based on the assumption that agents may revise their current strategies if they previously failed to attain the maximum level of potential payoffs. We offer three versions of this reflexive mechanism, each one of which describes a distinct type: spontaneous agents, rigid players, and ‘satisficers’. We use simulations to examine the performance of these types. Agents who change their strategies relatively easily tend to perform better in coordination games, but antagonistic games generally lead to more favorable outcomes if the individuals only change their strategies when disappointment from previous rounds surpasses some predefined threshold.http://www.mdpi.com/2073-4336/5/1/1game theoryreinforcement learningadaptive procedurerevision protocoldisappointmentsimulations |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Tassos Patokos |
spellingShingle |
Tassos Patokos Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation Results Games game theory reinforcement learning adaptive procedure revision protocol disappointment simulations |
author_facet |
Tassos Patokos |
author_sort |
Tassos Patokos |
title |
Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation Results |
title_short |
Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation Results |
title_full |
Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation Results |
title_fullStr |
Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation Results |
title_full_unstemmed |
Introducing Disappointment Dynamics and Comparing Behaviors in Evolutionary Games: Some Simulation Results |
title_sort |
introducing disappointment dynamics and comparing behaviors in evolutionary games: some simulation results |
publisher |
MDPI AG |
series |
Games |
issn |
2073-4336 |
publishDate |
2014-01-01 |
description |
The paper presents an evolutionary model, based on the assumption that agents may revise their current strategies if they previously failed to attain the maximum level of potential payoffs. We offer three versions of this reflexive mechanism, each one of which describes a distinct type: spontaneous agents, rigid players, and ‘satisficers’. We use simulations to examine the performance of these types. Agents who change their strategies relatively easily tend to perform better in coordination games, but antagonistic games generally lead to more favorable outcomes if the individuals only change their strategies when disappointment from previous rounds surpasses some predefined threshold. |
topic |
game theory reinforcement learning adaptive procedure revision protocol disappointment simulations |
url |
http://www.mdpi.com/2073-4336/5/1/1 |
work_keys_str_mv |
AT tassospatokos introducingdisappointmentdynamicsandcomparingbehaviorsinevolutionarygamessomesimulationresults |
_version_ |
1725569106444288000 |