Using video games to combine learning and assessment in mathematics education

One problem with most education systems is that learning and (summative) assessment are generally treated as quite separate things in schools. We argue that video games can provide an opportunity to combine these processes in an engaging and effective way. The present study focuses on investigating...

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Bibliographic Details
Main Authors: Kristian Juha Mikael Kiili, Keith Devlin, Arttu Perttula, Pauliina Tuomi, Antero Lindstedt
Format: Article
Language:English
Published: Serious Games Society 2015-12-01
Series:International Journal of Serious Games
Subjects:
Online Access:http://journal.seriousgamessociety.org/index.php/IJSG/article/view/98