Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering Material
Recent researches showed that the traditional ghost imaging (TGI) using pseudothermal light can be affected by the solid scattering material placed between the object and the light source. This scattering case might also affect the computational ghost imaging (CGI) and is considered in this paper. D...
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doaj-98adb0577f3e4957b557293e3598edf72021-03-29T17:11:19ZengIEEEIEEE Photonics Journal1943-06552017-01-019611010.1109/JPHOT.2017.27734708110608Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering MaterialRuiqing He0https://orcid.org/0000-0002-1134-0831Wenwen Zhang1https://orcid.org/0000-0002-9767-2959Baoqing Sun2Miguel A. Olvera3Zitao Lin4Qian Chen5Jiangsu Key Laboratory of Spectral Imaging & Intelligent Sense, Nanjing University of Science and Technology, Nanjing, Jiangsu Province, ChinaJiangsu Key Laboratory of Spectral Imaging & Intelligent Sense, Nanjing University of Science and Technology, Nanjing, Jiangsu Province, ChinaSchool of Information Science and Engineering, Shandong University, 27 Shanda Nanlu, Jinan, Shandong Province, ChinaDepartment of Physics and Astronomy, SUPA, University of Glasgow, Glasgow, U.K.Jiangsu Key Laboratory of Spectral Imaging & Intelligent Sense, Nanjing University of Science and Technology, Nanjing, Jiangsu Province, ChinaJiangsu Key Laboratory of Spectral Imaging & Intelligent Sense, Nanjing University of Science and Technology, Nanjing, Jiangsu Province, ChinaRecent researches showed that the traditional ghost imaging (TGI) using pseudothermal light can be affected by the solid scattering material placed between the object and the light source. This scattering case might also affect the computational ghost imaging (CGI) and is considered in this paper. Different from the TGI system modeled by Huygens-Fresnel theory in continuous coordinates, in CGI the use of computer-generated patterns with the controllable size (d) of each pixel discretizes the object space into the d-based pixel-grids. Therefore, how the CGI system is affected by the scatters depends on the distribution of the scattered light on these discretized grids instead of in continuous coordinates, which has not been explored. In this paper, we demonstrate that the “anti-scattering” capacity of CGI is governed by the discrete point-scattering-function (DPSF) that is determined by w<sub>0</sub>/d (w<sub>0</sub>: the width of point-scattering-function of the scatters). We show that the blurry effect on the reconstructed image is visible as d w<sub>0</sub>/2 ,but can be highly restrained as d increasing to be comparable to w<sub>0</sub>/2 or larger. Furthermore, d determines the spatial resolution power of CGI. In the given CGI system, the minimum d of ~ w 5 0 could be achieved with maintaining the behavior of “scattering-free”.https://ieeexplore.ieee.org/document/8110608/Imaging systemsComputational imagingMultiple scattering. |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Ruiqing He Wenwen Zhang Baoqing Sun Miguel A. Olvera Zitao Lin Qian Chen |
spellingShingle |
Ruiqing He Wenwen Zhang Baoqing Sun Miguel A. Olvera Zitao Lin Qian Chen Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering Material IEEE Photonics Journal Imaging systems Computational imaging Multiple scattering. |
author_facet |
Ruiqing He Wenwen Zhang Baoqing Sun Miguel A. Olvera Zitao Lin Qian Chen |
author_sort |
Ruiqing He |
title |
Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering Material |
title_short |
Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering Material |
title_full |
Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering Material |
title_fullStr |
Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering Material |
title_full_unstemmed |
Analysis of the ‘Anti-scattering’ Capacity of Computational Ghost Imaging System in Solid Scattering Material |
title_sort |
analysis of the ‘anti-scattering’ capacity of computational ghost imaging system in solid scattering material |
publisher |
IEEE |
series |
IEEE Photonics Journal |
issn |
1943-0655 |
publishDate |
2017-01-01 |
description |
Recent researches showed that the traditional ghost imaging (TGI) using pseudothermal light can be affected by the solid scattering material placed between the object and the light source. This scattering case might also affect the computational ghost imaging (CGI) and is considered in this paper. Different from the TGI system modeled by Huygens-Fresnel theory in continuous coordinates, in CGI the use of computer-generated patterns with the controllable size (d) of each pixel discretizes the object space into the d-based pixel-grids. Therefore, how the CGI system is affected by the scatters depends on the distribution of the scattered light on these discretized grids instead of in continuous coordinates, which has not been explored. In this paper, we demonstrate that the “anti-scattering” capacity of CGI is governed by the discrete point-scattering-function (DPSF) that is determined by w<sub>0</sub>/d (w<sub>0</sub>: the width of point-scattering-function of the scatters). We show that the blurry effect on the reconstructed image is visible as d w<sub>0</sub>/2 ,but can be highly restrained as d increasing to be comparable to w<sub>0</sub>/2 or larger. Furthermore, d determines the spatial resolution power of CGI. In the given CGI system, the minimum d of ~ w 5 0 could be achieved with maintaining the behavior of “scattering-free”. |
topic |
Imaging systems Computational imaging Multiple scattering. |
url |
https://ieeexplore.ieee.org/document/8110608/ |
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