Grounded Theory sebagai Metode Riset “Realitas Tertambah” di Museum Fatahillah

Augmented Reality (AR) is part of the science of visual communication design/graphic design through the<br />addition of images on the real world with virtual information to enhance one’s senses with the help of “smart glasses”<br />with three general characteristics: 1). The combination...

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Bibliographic Details
Main Author: Leonardo Widya
Format: Article
Language:English
Published: Universitas Syiah Kuala 2014-03-01
Series:Jurnal Rekayasa Elektrika
Online Access:http://www.jurnal.unsyiah.ac.id/JRE/article/view/1109
Description
Summary:Augmented Reality (AR) is part of the science of visual communication design/graphic design through the<br />addition of images on the real world with virtual information to enhance one’s senses with the help of “smart glasses”<br />with three general characteristics: 1). The combination of real environment with virtual objects, 2). Interactive<br />display, 3). Display in 3D. Qualitative research methods and grounded theory approach in the real environment<br />in the area of Jakarta Fatahillah museum, discovered a new theory as a basis the idea that Visual Prototyping<br />Augmented Reality technique with image manipulation-image nuanced Kota Tua as Jakarta Icon. The idea of<br />exploiting foreign tourists enriching way to learn more about Indonesia through social networking in a virtual world<br />strategies to increase tourism.
ISSN:1412-4785
2252-620X