A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss

“Global change” is a complex term still widely unknown, and often confused with climate change. The Spanish Secondary School Curriculum indicates that the idea of global change is absent. Globalchange components are distributed among different subjects and courses. This scattering of the subject mat...

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Main Authors: Pérez-Fernández Beatriz, Vázquez-Vílchez Mercedes, Fernández-Oliveras Alicia
Format: Article
Language:English
Published: EDP Sciences 2019-01-01
Series:SHS Web of Conferences
Online Access:https://www.shs-conferences.org/articles/shsconf/pdf/2019/07/shsconf_erpa2019_01029.pdf
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spelling doaj-9558391ddc864fc0aedd1bb660ab5c2f2021-02-02T06:03:38ZengEDP SciencesSHS Web of Conferences2261-24242019-01-01660102910.1051/shsconf/20196601029shsconf_erpa2019_01029A Proposal for Global-Change Education based on an educational board game: A Planet on the AbyssPérez-Fernández BeatrizVázquez-Vílchez MercedesFernández-Oliveras Alicia“Global change” is a complex term still widely unknown, and often confused with climate change. The Spanish Secondary School Curriculum indicates that the idea of global change is absent. Globalchange components are distributed among different subjects and courses. This scattering of the subject matter hinders students from gaining a cohesive understanding of global change and its implications. The main objective of this proposal is to develop an educational approach aimed at expanding children's knowledge regarding global change, and fomenting awareness of the interrelations between human actions and this environmental crisis. In addition, we seek to aid students in understanding that the adoption of certain practices could help them achieve a sustainable lifestyle. To this end, we have designed and manufactured a prototype board game called “A Planet on the Abyss”, with a cooperative play. The pilot study realized have showed that the students recognize that Global Change incorporates more components than climate change and the students related Global Change with an anthropocentric origin and they became to use new terms, such as habitats, ecosystems, deforestation, etc.https://www.shs-conferences.org/articles/shsconf/pdf/2019/07/shsconf_erpa2019_01029.pdf
collection DOAJ
language English
format Article
sources DOAJ
author Pérez-Fernández Beatriz
Vázquez-Vílchez Mercedes
Fernández-Oliveras Alicia
spellingShingle Pérez-Fernández Beatriz
Vázquez-Vílchez Mercedes
Fernández-Oliveras Alicia
A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss
SHS Web of Conferences
author_facet Pérez-Fernández Beatriz
Vázquez-Vílchez Mercedes
Fernández-Oliveras Alicia
author_sort Pérez-Fernández Beatriz
title A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss
title_short A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss
title_full A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss
title_fullStr A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss
title_full_unstemmed A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss
title_sort proposal for global-change education based on an educational board game: a planet on the abyss
publisher EDP Sciences
series SHS Web of Conferences
issn 2261-2424
publishDate 2019-01-01
description “Global change” is a complex term still widely unknown, and often confused with climate change. The Spanish Secondary School Curriculum indicates that the idea of global change is absent. Globalchange components are distributed among different subjects and courses. This scattering of the subject matter hinders students from gaining a cohesive understanding of global change and its implications. The main objective of this proposal is to develop an educational approach aimed at expanding children's knowledge regarding global change, and fomenting awareness of the interrelations between human actions and this environmental crisis. In addition, we seek to aid students in understanding that the adoption of certain practices could help them achieve a sustainable lifestyle. To this end, we have designed and manufactured a prototype board game called “A Planet on the Abyss”, with a cooperative play. The pilot study realized have showed that the students recognize that Global Change incorporates more components than climate change and the students related Global Change with an anthropocentric origin and they became to use new terms, such as habitats, ecosystems, deforestation, etc.
url https://www.shs-conferences.org/articles/shsconf/pdf/2019/07/shsconf_erpa2019_01029.pdf
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