Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity

Smoothed particle hydrodynamics (SPH), as a Lagrangian, meshfree method, is supposed to be useful in solving acoustic problems, such as combustion noise, bubble acoustics, etc., and has been gradually used in sound wave computation. However, unphysical oscillations in the sound wave simulation canno...

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Main Authors: Xu Li, Tao Zhang, Yong Ou Zhang
Format: Article
Language:English
Published: MDPI AG 2015-06-01
Series:Algorithms
Subjects:
SPH
Online Access:http://www.mdpi.com/1999-4893/8/2/321
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spelling doaj-951aa1804ea940b4bc1cdccce5298ffe2020-11-25T01:47:06ZengMDPI AGAlgorithms1999-48932015-06-018232133510.3390/a8020321a8020321Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial ViscosityXu Li0Tao Zhang1Yong Ou Zhang2School of Naval Architecture and Ocean Engineering, Huazhong University of Science and Technology, Wuhan 430074, ChinaSchool of Naval Architecture and Ocean Engineering, Huazhong University of Science and Technology, Wuhan 430074, ChinaSchool of Naval Architecture and Ocean Engineering, Huazhong University of Science and Technology, Wuhan 430074, ChinaSmoothed particle hydrodynamics (SPH), as a Lagrangian, meshfree method, is supposed to be useful in solving acoustic problems, such as combustion noise, bubble acoustics, etc., and has been gradually used in sound wave computation. However, unphysical oscillations in the sound wave simulation cannot be ignored. In this paper, an artificial viscosity term is added into the standard SPH algorithm used for solving linearized acoustic wave equations. SPH algorithms with or without artificial viscosity are both built to compute sound propagation and interference in the time domain. Then, the effects of the smoothing kernel function, particle spacing and Courant number on the SPH algorithms of sound waves are discussed. After comparing SPH simulation results with theoretical solutions, it is shown that the result of the SPH algorithm with the artificial viscosity term added attains good agreement with the theoretical solution by effectively reducing unphysical oscillations. In addition, suitable computational parameters of SPH algorithms are proposed through analyzing the sound pressure errors for simulating sound waves.http://www.mdpi.com/1999-4893/8/2/321SPHsound wavesunphysical oscillationsartificial viscositylinearized acoustic wave equations
collection DOAJ
language English
format Article
sources DOAJ
author Xu Li
Tao Zhang
Yong Ou Zhang
spellingShingle Xu Li
Tao Zhang
Yong Ou Zhang
Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity
Algorithms
SPH
sound waves
unphysical oscillations
artificial viscosity
linearized acoustic wave equations
author_facet Xu Li
Tao Zhang
Yong Ou Zhang
author_sort Xu Li
title Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity
title_short Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity
title_full Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity
title_fullStr Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity
title_full_unstemmed Time Domain Simulation of Sound Waves Using Smoothed Particle Hydrodynamics Algorithm with Artificial Viscosity
title_sort time domain simulation of sound waves using smoothed particle hydrodynamics algorithm with artificial viscosity
publisher MDPI AG
series Algorithms
issn 1999-4893
publishDate 2015-06-01
description Smoothed particle hydrodynamics (SPH), as a Lagrangian, meshfree method, is supposed to be useful in solving acoustic problems, such as combustion noise, bubble acoustics, etc., and has been gradually used in sound wave computation. However, unphysical oscillations in the sound wave simulation cannot be ignored. In this paper, an artificial viscosity term is added into the standard SPH algorithm used for solving linearized acoustic wave equations. SPH algorithms with or without artificial viscosity are both built to compute sound propagation and interference in the time domain. Then, the effects of the smoothing kernel function, particle spacing and Courant number on the SPH algorithms of sound waves are discussed. After comparing SPH simulation results with theoretical solutions, it is shown that the result of the SPH algorithm with the artificial viscosity term added attains good agreement with the theoretical solution by effectively reducing unphysical oscillations. In addition, suitable computational parameters of SPH algorithms are proposed through analyzing the sound pressure errors for simulating sound waves.
topic SPH
sound waves
unphysical oscillations
artificial viscosity
linearized acoustic wave equations
url http://www.mdpi.com/1999-4893/8/2/321
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AT taozhang timedomainsimulationofsoundwavesusingsmoothedparticlehydrodynamicsalgorithmwithartificialviscosity
AT yongouzhang timedomainsimulationofsoundwavesusingsmoothedparticlehydrodynamicsalgorithmwithartificialviscosity
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