The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study

<p>Abstract</p> <p>Background</p> <p>We hypothesize that the integration of virtual reality (VR) with robot assisted rehabilitation could be successful if applied to children with hemiparetic CP. The combined benefits of increased attention provided by VR and the larger...

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Main Authors: Kelly Donna, Parikh Heta D, Fluet Gerard G, Saleh Soha, Ramirez Diego A, Qiu Qinyin, Adamovich Sergei V
Format: Article
Language:English
Published: BMC 2009-11-01
Series:Journal of NeuroEngineering and Rehabilitation
Online Access:http://www.jneuroengrehab.com/content/6/1/40
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spelling doaj-92cebd0b7c3049008d1d463f5ea746822020-11-24T22:09:09ZengBMCJournal of NeuroEngineering and Rehabilitation1743-00032009-11-01614010.1186/1743-0003-6-40The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility studyKelly DonnaParikh Heta DFluet Gerard GSaleh SohaRamirez Diego AQiu QinyinAdamovich Sergei V<p>Abstract</p> <p>Background</p> <p>We hypothesize that the integration of virtual reality (VR) with robot assisted rehabilitation could be successful if applied to children with hemiparetic CP. The combined benefits of increased attention provided by VR and the larger training stimulus afforded by adaptive robotics may increase the beneficial effects of these two approaches synergistically. This paper will describe the NJIT-RAVR system, which combines adaptive robotics with complex VR simulations for the rehabilitation of upper extremity impairments and function in children with CP and examine the feasibility of this system in the context of a two subject training study.</p> <p>Methods</p> <p>The NJIT-RAVR system consists of the Haptic Master, a 6 degrees of freedom, admittance controlled robot and a suite of rehabilitation simulations that provide adaptive algorithms for the Haptic Master, allowing the user to interact with rich virtual environments. Two children, a ten year old boy and a seven year old girl, both with spastic hemiplegia secondary to Cerebral Palsy were recruited from the outpatient center of a comprehensive pediatric rehabilitation facility. Subjects performed a battery of clinical testing and kinematic measurements of reaching collected by the NJIT-RAVR system. Subjects trained with the NJIT-RAVR System for one hour, 3 days a week for three weeks. The subjects played a combination of four or five simulations depending on their therapeutic goals, tolerances and preferences. Games were modified to increase difficulty in order to challenge the subjects as their performance improved. The testing battery was repeated following the training period.</p> <p>Results</p> <p>Both participants completed 9 hours of training in 3 weeks. No untoward events occurred and no adverse responses to treatment or complaints of cyber sickness were reported. One participant showed improvements in overall performance on the functional aspects of the testing battery. The second subject made improvements in upper extremity active range of motion and in kinematic measures of reaching movements.</p> <p>Conclusion</p> <p>We feel that this study establishes the feasibility of integrating robotics and rich virtual environments to address functional limitations and decreased motor performance in children with mild to moderate cerebral palsy.</p> http://www.jneuroengrehab.com/content/6/1/40
collection DOAJ
language English
format Article
sources DOAJ
author Kelly Donna
Parikh Heta D
Fluet Gerard G
Saleh Soha
Ramirez Diego A
Qiu Qinyin
Adamovich Sergei V
spellingShingle Kelly Donna
Parikh Heta D
Fluet Gerard G
Saleh Soha
Ramirez Diego A
Qiu Qinyin
Adamovich Sergei V
The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study
Journal of NeuroEngineering and Rehabilitation
author_facet Kelly Donna
Parikh Heta D
Fluet Gerard G
Saleh Soha
Ramirez Diego A
Qiu Qinyin
Adamovich Sergei V
author_sort Kelly Donna
title The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study
title_short The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study
title_full The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study
title_fullStr The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study
title_full_unstemmed The New Jersey Institute of Technology Robot-Assisted Virtual Rehabilitation (NJIT-RAVR) system for children with cerebral palsy: a feasibility study
title_sort new jersey institute of technology robot-assisted virtual rehabilitation (njit-ravr) system for children with cerebral palsy: a feasibility study
publisher BMC
series Journal of NeuroEngineering and Rehabilitation
issn 1743-0003
publishDate 2009-11-01
description <p>Abstract</p> <p>Background</p> <p>We hypothesize that the integration of virtual reality (VR) with robot assisted rehabilitation could be successful if applied to children with hemiparetic CP. The combined benefits of increased attention provided by VR and the larger training stimulus afforded by adaptive robotics may increase the beneficial effects of these two approaches synergistically. This paper will describe the NJIT-RAVR system, which combines adaptive robotics with complex VR simulations for the rehabilitation of upper extremity impairments and function in children with CP and examine the feasibility of this system in the context of a two subject training study.</p> <p>Methods</p> <p>The NJIT-RAVR system consists of the Haptic Master, a 6 degrees of freedom, admittance controlled robot and a suite of rehabilitation simulations that provide adaptive algorithms for the Haptic Master, allowing the user to interact with rich virtual environments. Two children, a ten year old boy and a seven year old girl, both with spastic hemiplegia secondary to Cerebral Palsy were recruited from the outpatient center of a comprehensive pediatric rehabilitation facility. Subjects performed a battery of clinical testing and kinematic measurements of reaching collected by the NJIT-RAVR system. Subjects trained with the NJIT-RAVR System for one hour, 3 days a week for three weeks. The subjects played a combination of four or five simulations depending on their therapeutic goals, tolerances and preferences. Games were modified to increase difficulty in order to challenge the subjects as their performance improved. The testing battery was repeated following the training period.</p> <p>Results</p> <p>Both participants completed 9 hours of training in 3 weeks. No untoward events occurred and no adverse responses to treatment or complaints of cyber sickness were reported. One participant showed improvements in overall performance on the functional aspects of the testing battery. The second subject made improvements in upper extremity active range of motion and in kinematic measures of reaching movements.</p> <p>Conclusion</p> <p>We feel that this study establishes the feasibility of integrating robotics and rich virtual environments to address functional limitations and decreased motor performance in children with mild to moderate cerebral palsy.</p>
url http://www.jneuroengrehab.com/content/6/1/40
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