The Effect of an Educational Computer Game for the Achievement of Factual and Simple Conceptual Knowledge Acquisition
This paper presents findings of a quantitative investigation of how games affect achievement of an educational objective based on the foundations of information processing. The results suggest that games can be used to assist achievement of classroom content. The results of this experimental quantit...
Main Author: | Luis C. Almeida |
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Format: | Article |
Language: | English |
Published: |
Hindawi Limited
2012-01-01
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Series: | Education Research International |
Online Access: | http://dx.doi.org/10.1155/2012/961279 |
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