A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems

Cyber-physical-social (CPS) systems integrate Big Data Collectors (BDCs), Service Organizers (SOs) and users to build a unified data-centric computing framework. In CPS systems, BDCs leverage a vast variety of sensing devices to collect cyber-physical-social data, and report these data to SOs to orc...

Full description

Bibliographic Details
Main Authors: Mingfeng Huang, Wei Liu, Tian Wang, Qingyong Deng, Anfeng Liu, Mande Xie, Ming Ma, Guoping Zhang
Format: Article
Language:English
Published: IEEE 2019-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/8794542/
id doaj-90990cf0b8fc448a9ab17969946c1e5c
record_format Article
spelling doaj-90990cf0b8fc448a9ab17969946c1e5c2021-04-05T17:23:57ZengIEEEIEEE Access2169-35362019-01-01711155911157610.1109/ACCESS.2019.29345158794542A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social SystemsMingfeng Huang0Wei Liu1https://orcid.org/0000-0001-5615-3098Tian Wang2Qingyong Deng3https://orcid.org/0000-0001-9434-3968Anfeng Liu4https://orcid.org/0000-0001-5190-4761Mande Xie5https://orcid.org/0000-0002-7152-1327Ming Ma6Guoping Zhang7School of Computer Science and Engineering, Central South University, Changsha, ChinaSchool of Informatics, Hunan University of Chinese Medicine, Changsha, ChinaCollege of Computer Science and Technology, Huaqiao University, Xiamen, ChinaThe Key Laboratory of Hunan Province for Internet of Things and Information Security, Xiangtan University, Xiangtan, ChinaSchool of Computer Science and Engineering, Central South University, Changsha, ChinaSchool of Computer Science and Information Engineering, Zhejiang Gongshang University, Hangzhou, ChinaDepartment of Computer Science, Stony Brook University, Stony Brook, NY, USAFaculty of Informatics and Electronics, Zhejiang SCI-Tech University, Hangzhou, ChinaCyber-physical-social (CPS) systems integrate Big Data Collectors (BDCs), Service Organizers (SOs) and users to build a unified data-centric computing framework. In CPS systems, BDCs leverage a vast variety of sensing devices to collect cyber-physical-social data, and report these data to SOs to orchestrate various services provided to users, thus offering a great potential for solving complex network tasks that are far beyond the capabilities of existing networks. However, due to the lack of an economic model to describe such complex data interactions, their applications are limited. So, a game-based economic model is proposed in this paper to make smart price decisions in CPS systems. Specifically, it has the following innovations: (a) The economic model gives a dynamic game income matrix which can accurately describe the revenue changes of BDCs in the game, so as to help BDCs select appropriate game parameters and strategies, and make BDCs competitive in the game. (b) The economic model can help SOs to make optimized data purchase price and service selling price based on data collection cost and competitor price analysis, so that SOs can have a better Quality of Service (QoS) and users attraction, and maximize the profit. Experimental results demonstrate that the proposed model can help BDCs and SOs find the most suitable game strategy and price adjustment principle, which has great significance in applications.https://ieeexplore.ieee.org/document/8794542/Cyber-physical-social systemprice decisiongame theoryeconomic model
collection DOAJ
language English
format Article
sources DOAJ
author Mingfeng Huang
Wei Liu
Tian Wang
Qingyong Deng
Anfeng Liu
Mande Xie
Ming Ma
Guoping Zhang
spellingShingle Mingfeng Huang
Wei Liu
Tian Wang
Qingyong Deng
Anfeng Liu
Mande Xie
Ming Ma
Guoping Zhang
A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems
IEEE Access
Cyber-physical-social system
price decision
game theory
economic model
author_facet Mingfeng Huang
Wei Liu
Tian Wang
Qingyong Deng
Anfeng Liu
Mande Xie
Ming Ma
Guoping Zhang
author_sort Mingfeng Huang
title A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems
title_short A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems
title_full A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems
title_fullStr A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems
title_full_unstemmed A Game-Based Economic Model for Price Decision Making in Cyber-Physical-Social Systems
title_sort game-based economic model for price decision making in cyber-physical-social systems
publisher IEEE
series IEEE Access
issn 2169-3536
publishDate 2019-01-01
description Cyber-physical-social (CPS) systems integrate Big Data Collectors (BDCs), Service Organizers (SOs) and users to build a unified data-centric computing framework. In CPS systems, BDCs leverage a vast variety of sensing devices to collect cyber-physical-social data, and report these data to SOs to orchestrate various services provided to users, thus offering a great potential for solving complex network tasks that are far beyond the capabilities of existing networks. However, due to the lack of an economic model to describe such complex data interactions, their applications are limited. So, a game-based economic model is proposed in this paper to make smart price decisions in CPS systems. Specifically, it has the following innovations: (a) The economic model gives a dynamic game income matrix which can accurately describe the revenue changes of BDCs in the game, so as to help BDCs select appropriate game parameters and strategies, and make BDCs competitive in the game. (b) The economic model can help SOs to make optimized data purchase price and service selling price based on data collection cost and competitor price analysis, so that SOs can have a better Quality of Service (QoS) and users attraction, and maximize the profit. Experimental results demonstrate that the proposed model can help BDCs and SOs find the most suitable game strategy and price adjustment principle, which has great significance in applications.
topic Cyber-physical-social system
price decision
game theory
economic model
url https://ieeexplore.ieee.org/document/8794542/
work_keys_str_mv AT mingfenghuang agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT weiliu agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT tianwang agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT qingyongdeng agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT anfengliu agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT mandexie agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT mingma agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT guopingzhang agamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT mingfenghuang gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT weiliu gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT tianwang gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT qingyongdeng gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT anfengliu gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT mandexie gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT mingma gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
AT guopingzhang gamebasedeconomicmodelforpricedecisionmakingincyberphysicalsocialsystems
_version_ 1721539699107954688