Scenarios in virtual learning environments for one-to-one communication skills training

Abstract A scenario is a description of a series of interactions between a player and a virtual character for one-to-one communication skills training, where at each step the player is faced with a choice between statements. In this paper, we analyse the characteristics of scenarios and provide a cl...

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Bibliographic Details
Main Authors: Raja Lala, Johan Jeuring, Jordy van Dortmont, Marcell van Geest
Format: Article
Language:English
Published: SpringerOpen 2017-05-01
Series:International Journal of Educational Technology in Higher Education
Subjects:
Online Access:http://link.springer.com/article/10.1186/s41239-017-0054-1
Description
Summary:Abstract A scenario is a description of a series of interactions between a player and a virtual character for one-to-one communication skills training, where at each step the player is faced with a choice between statements. In this paper, we analyse the characteristics of scenarios and provide a classification to represent such scenarios. The analysis is performed through a literature review and by comparing virtual learning environments for scenario based training. Using this analysis we specify requirements for describing communication scenarios related to their: structure (linear, branching, interleaving), properties (static information stored per scenario like situation, background, which virtual character to show), and parameters (characteristics of a scenario that can be modified per statement like a score on a learning goal and an emotional effect in a virtual character). We define a schema for representing such communication scenarios and present an authoring tool to create a scenario.
ISSN:2365-9440