Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ Outcomes

The results of international comparative studies have shown thatrelationships exist between metacognition and cognitive activation andlearning success. Since 2007 we have been carrying out projects inIndonesia to improve cognitive and metacognitive activities of pupils ofyear 7 and their teachers. T...

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Main Authors: Mathilde Griep, Annika Paetau, Edyta Nowinska, Christa Kaune
Format: Article
Language:English
Published: Sriwijaya University 2013-07-01
Series:Journal on Mathematics Education
Subjects:
Online Access:http://jims-b.org/?download=71
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spelling doaj-8d08b03c94cb431b87537e24b75f29772020-11-24T22:51:56ZengSriwijaya UniversityJournal on Mathematics Education2087-88852013-07-0142129156Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ OutcomesMathilde GriepAnnika PaetauEdyta NowinskaChrista KauneThe results of international comparative studies have shown thatrelationships exist between metacognition and cognitive activation andlearning success. Since 2007 we have been carrying out projects inIndonesia to improve cognitive and metacognitive activities of pupils ofyear 7 and their teachers. These activities are to contribute to theconstruction and sensible use of sustainable mental models formathematical concepts and methods by learners.This paper shows how games are used for the enhancement of metacognitive and discursive activities in class. Their effectiveness isdocumented exemplary by means of students’ outcomes and transcriptsof lessons from project classes.http://jims-b.org/?download=71Cognitive activationMetacognitionGamesIntegers
collection DOAJ
language English
format Article
sources DOAJ
author Mathilde Griep
Annika Paetau
Edyta Nowinska
Christa Kaune
spellingShingle Mathilde Griep
Annika Paetau
Edyta Nowinska
Christa Kaune
Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ Outcomes
Journal on Mathematics Education
Cognitive activation
Metacognition
Games
Integers
author_facet Mathilde Griep
Annika Paetau
Edyta Nowinska
Christa Kaune
author_sort Mathilde Griep
title Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ Outcomes
title_short Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ Outcomes
title_full Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ Outcomes
title_fullStr Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ Outcomes
title_full_unstemmed Games for Enhancing Sustainability of Year 7 Maths Classes in Indonesia: Theory-Driven Development, Testing and Analyses of Lessons, and of Students’ Outcomes
title_sort games for enhancing sustainability of year 7 maths classes in indonesia: theory-driven development, testing and analyses of lessons, and of students’ outcomes
publisher Sriwijaya University
series Journal on Mathematics Education
issn 2087-8885
publishDate 2013-07-01
description The results of international comparative studies have shown thatrelationships exist between metacognition and cognitive activation andlearning success. Since 2007 we have been carrying out projects inIndonesia to improve cognitive and metacognitive activities of pupils ofyear 7 and their teachers. These activities are to contribute to theconstruction and sensible use of sustainable mental models formathematical concepts and methods by learners.This paper shows how games are used for the enhancement of metacognitive and discursive activities in class. Their effectiveness isdocumented exemplary by means of students’ outcomes and transcriptsof lessons from project classes.
topic Cognitive activation
Metacognition
Games
Integers
url http://jims-b.org/?download=71
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