A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education

Although video lecture materials are very efficient learning materials, they are likely to be unilateral learning materials by the lecturer. It is easily degraded to be one-sided learning, which has been considered as a problem of online education, and it is difficult to judge whether learners are a...

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Main Authors: Jaechoon Jo, Yeongwook Yang, Heuiseok Lim
Format: Article
Language:English
Published: Taiwan Association of Engineering and Technology Innovation 2018-10-01
Series:Proceedings of Engineering and Technology Innovation
Subjects:
Online Access:http://ojs.imeti.org/index.php/PETI/article/view/2748
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spelling doaj-8aa2092df1aa4a078453cbda2b16bcbc2020-11-25T01:18:40ZengTaiwan Association of Engineering and Technology InnovationProceedings of Engineering and Technology Innovation2413-71462518-833X2018-10-01102748A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based EducationJaechoon Jo0Yeongwook Yang1Heuiseok Lim2Korea UniversityKorea UniversityKorea UniversityAlthough video lecture materials are very efficient learning materials, they are likely to be unilateral learning materials by the lecturer. It is easily degraded to be one-sided learning, which has been considered as a problem of online education, and it is difficult to judge whether learners are actually learning. Therefore, in this paper, a minimum learning activity judgment model that can automatically determine if they actually learn through mind wandering judgment was proposed to overcome the limitations of previous learning materials, and educational effect verification experiment was performed. Experiment results show that the video lecture class using the minimum learning activity judgment system was effective in improving the academic achievement. http://ojs.imeti.org/index.php/PETI/article/view/2748online education, e-assessment, flipped classroom, judge system, minimum learning activity
collection DOAJ
language English
format Article
sources DOAJ
author Jaechoon Jo
Yeongwook Yang
Heuiseok Lim
spellingShingle Jaechoon Jo
Yeongwook Yang
Heuiseok Lim
A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education
Proceedings of Engineering and Technology Innovation
online education, e-assessment, flipped classroom, judge system, minimum learning activity
author_facet Jaechoon Jo
Yeongwook Yang
Heuiseok Lim
author_sort Jaechoon Jo
title A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education
title_short A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education
title_full A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education
title_fullStr A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education
title_full_unstemmed A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education
title_sort study on the development of game-based mind wandering judgment model in video lecture-based education
publisher Taiwan Association of Engineering and Technology Innovation
series Proceedings of Engineering and Technology Innovation
issn 2413-7146
2518-833X
publishDate 2018-10-01
description Although video lecture materials are very efficient learning materials, they are likely to be unilateral learning materials by the lecturer. It is easily degraded to be one-sided learning, which has been considered as a problem of online education, and it is difficult to judge whether learners are actually learning. Therefore, in this paper, a minimum learning activity judgment model that can automatically determine if they actually learn through mind wandering judgment was proposed to overcome the limitations of previous learning materials, and educational effect verification experiment was performed. Experiment results show that the video lecture class using the minimum learning activity judgment system was effective in improving the academic achievement.
topic online education, e-assessment, flipped classroom, judge system, minimum learning activity
url http://ojs.imeti.org/index.php/PETI/article/view/2748
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