A Study on the Development of Game-based Mind Wandering Judgment Model in Video Lecture-based Education
Although video lecture materials are very efficient learning materials, they are likely to be unilateral learning materials by the lecturer. It is easily degraded to be one-sided learning, which has been considered as a problem of online education, and it is difficult to judge whether learners are a...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Taiwan Association of Engineering and Technology Innovation
2018-10-01
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Series: | Proceedings of Engineering and Technology Innovation |
Subjects: | |
Online Access: | http://ojs.imeti.org/index.php/PETI/article/view/2748 |
Summary: | Although video lecture materials are very efficient learning materials, they are likely to be unilateral learning materials by the lecturer. It is easily degraded to be one-sided learning, which has been considered as a problem of online education, and it is difficult to judge whether learners are actually learning. Therefore, in this paper, a minimum learning activity judgment model that can automatically determine if they actually learn through mind wandering judgment was proposed to overcome the limitations of previous learning materials, and educational effect verification experiment was performed. Experiment results show that the video lecture class using the minimum learning activity judgment system was effective in improving the academic achievement.
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ISSN: | 2413-7146 2518-833X |