Computer-simulated experiments and computer games: a method of design analysis

Through the new modularization of the undergraduate science degree at the University of Brighton, larger numbers of students are choosing to take some science modules which include an amount of laboratory practical work. Indeed, within energy studies, the fuels and combustion module, for which the c...

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Main Author: Jerome J. Leary
Format: Article
Language:English
Published: Association for Learning Technology 1995-12-01
Series:Research in Learning Technology
Online Access:http://www.researchinlearningtechnology.net/index.php/rlt/article/view/9590
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spelling doaj-8a8b0d3e1c944876ba8649965d4bfdf52020-11-24T22:11:46ZengAssociation for Learning Technology Research in Learning Technology2156-70692156-70771995-12-013110.3402/rlt.v3i1.9590Computer-simulated experiments and computer games: a method of design analysisJerome J. LearyThrough the new modularization of the undergraduate science degree at the University of Brighton, larger numbers of students are choosing to take some science modules which include an amount of laboratory practical work. Indeed, within energy studies, the fuels and combustion module, for which the computer simulations were written, has seen a fourfold increase in student numbers from twelve to around fifty. Fitting out additional laboratories with new equipment to accommodate this increase presented problems: the laboratory space did not exist; fitting out the laboratories with new equipment would involve a relatively large capital spend per student for equipment that would be used infrequently; and, because some of the experiments use inflammable liquids and gases, additional staff would be needed for laboratory supervision.http://www.researchinlearningtechnology.net/index.php/rlt/article/view/9590
collection DOAJ
language English
format Article
sources DOAJ
author Jerome J. Leary
spellingShingle Jerome J. Leary
Computer-simulated experiments and computer games: a method of design analysis
Research in Learning Technology
author_facet Jerome J. Leary
author_sort Jerome J. Leary
title Computer-simulated experiments and computer games: a method of design analysis
title_short Computer-simulated experiments and computer games: a method of design analysis
title_full Computer-simulated experiments and computer games: a method of design analysis
title_fullStr Computer-simulated experiments and computer games: a method of design analysis
title_full_unstemmed Computer-simulated experiments and computer games: a method of design analysis
title_sort computer-simulated experiments and computer games: a method of design analysis
publisher Association for Learning Technology
series Research in Learning Technology
issn 2156-7069
2156-7077
publishDate 1995-12-01
description Through the new modularization of the undergraduate science degree at the University of Brighton, larger numbers of students are choosing to take some science modules which include an amount of laboratory practical work. Indeed, within energy studies, the fuels and combustion module, for which the computer simulations were written, has seen a fourfold increase in student numbers from twelve to around fifty. Fitting out additional laboratories with new equipment to accommodate this increase presented problems: the laboratory space did not exist; fitting out the laboratories with new equipment would involve a relatively large capital spend per student for equipment that would be used infrequently; and, because some of the experiments use inflammable liquids and gases, additional staff would be needed for laboratory supervision.
url http://www.researchinlearningtechnology.net/index.php/rlt/article/view/9590
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