Computer-simulated experiments and computer games: a method of design analysis

Through the new modularization of the undergraduate science degree at the University of Brighton, larger numbers of students are choosing to take some science modules which include an amount of laboratory practical work. Indeed, within energy studies, the fuels and combustion module, for which the c...

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Bibliographic Details
Main Author: Jerome J. Leary
Format: Article
Language:English
Published: Association for Learning Technology 1995-12-01
Series:Research in Learning Technology
Online Access:http://www.researchinlearningtechnology.net/index.php/rlt/article/view/9590
Description
Summary:Through the new modularization of the undergraduate science degree at the University of Brighton, larger numbers of students are choosing to take some science modules which include an amount of laboratory practical work. Indeed, within energy studies, the fuels and combustion module, for which the computer simulations were written, has seen a fourfold increase in student numbers from twelve to around fifty. Fitting out additional laboratories with new equipment to accommodate this increase presented problems: the laboratory space did not exist; fitting out the laboratories with new equipment would involve a relatively large capital spend per student for equipment that would be used infrequently; and, because some of the experiments use inflammable liquids and gases, additional staff would be needed for laboratory supervision.
ISSN:2156-7069
2156-7077