Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View Images
Realistic personalized avatars can play an important role in social interactions in virtual reality, increasing body ownership, presence, and dominance. A simple way to obtain the texture of an avatar is to use a single front-view image of a human and to generate the hidden back-view image. The real...
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doaj-88949ef394bf4d8f880de71b40be67792020-11-25T03:10:44ZengMDPI AGElectronics2079-92922020-04-01965665610.3390/electronics9040656Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View ImagesYoung Chan Kwon0Jae Won Jang1Hwasup Lim2Ouk Choi3Department of Electronics Engineering, Incheon National University, Incheon 22012, KoreaDepartment of Electronics Engineering, Incheon National University, Incheon 22012, KoreaCenter for Imaging Media Research, Korea Institute of Science and Technology, Seoul 02792, KoreaDepartment of Electronics Engineering, Incheon National University, Incheon 22012, KoreaRealistic personalized avatars can play an important role in social interactions in virtual reality, increasing body ownership, presence, and dominance. A simple way to obtain the texture of an avatar is to use a single front-view image of a human and to generate the hidden back-view image. The realism of the generated image is crucial in improving the overall texture quality, and subjective image quality assessment methods can play an important role in the evaluation. The subjective methods, however, require dozens of human assessors, a controlled environment, and time. This paper proposes a deep learning-based image reality assessment method, which is fully automatic and has a short testing time of nearly a quarter second per image. We train various discriminators to predict whether an image is real or generated. The trained discriminators are then used to give a mean opinion score for the reality of an image. Through experiments on human back-view images, we show that our learning-based mean opinion scores are close to their subjective counterparts in terms of the root mean square error between them.https://www.mdpi.com/2079-9292/9/4/6563D human modelingtexture generationdeep learningimage reality assessment |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Young Chan Kwon Jae Won Jang Hwasup Lim Ouk Choi |
spellingShingle |
Young Chan Kwon Jae Won Jang Hwasup Lim Ouk Choi Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View Images Electronics 3D human modeling texture generation deep learning image reality assessment |
author_facet |
Young Chan Kwon Jae Won Jang Hwasup Lim Ouk Choi |
author_sort |
Young Chan Kwon |
title |
Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View Images |
title_short |
Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View Images |
title_full |
Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View Images |
title_fullStr |
Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View Images |
title_full_unstemmed |
Feasibility Analysis of Deep Learning-Based Reality Assessment of Human Back-View Images |
title_sort |
feasibility analysis of deep learning-based reality assessment of human back-view images |
publisher |
MDPI AG |
series |
Electronics |
issn |
2079-9292 |
publishDate |
2020-04-01 |
description |
Realistic personalized avatars can play an important role in social interactions in virtual reality, increasing body ownership, presence, and dominance. A simple way to obtain the texture of an avatar is to use a single front-view image of a human and to generate the hidden back-view image. The realism of the generated image is crucial in improving the overall texture quality, and subjective image quality assessment methods can play an important role in the evaluation. The subjective methods, however, require dozens of human assessors, a controlled environment, and time. This paper proposes a deep learning-based image reality assessment method, which is fully automatic and has a short testing time of nearly a quarter second per image. We train various discriminators to predict whether an image is real or generated. The trained discriminators are then used to give a mean opinion score for the reality of an image. Through experiments on human back-view images, we show that our learning-based mean opinion scores are close to their subjective counterparts in terms of the root mean square error between them. |
topic |
3D human modeling texture generation deep learning image reality assessment |
url |
https://www.mdpi.com/2079-9292/9/4/656 |
work_keys_str_mv |
AT youngchankwon feasibilityanalysisofdeeplearningbasedrealityassessmentofhumanbackviewimages AT jaewonjang feasibilityanalysisofdeeplearningbasedrealityassessmentofhumanbackviewimages AT hwasuplim feasibilityanalysisofdeeplearningbasedrealityassessmentofhumanbackviewimages AT oukchoi feasibilityanalysisofdeeplearningbasedrealityassessmentofhumanbackviewimages |
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1724657620849000448 |