Sistematurgia. La quarta parete e lo schermo

The interview has been recorded in three days in Barcelona, during the rehearsals of Pseudo, the last performance of Marcel•lí Antúnez Roca. Starting from the creative process he has followed to produce the show, the conversation aims to describe a larger picture of the methodology of the Catalan ar...

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Bibliographic Details
Main Author: Antonio Pizzo
Format: Article
Language:English
Published: Accademia University Press 2012-12-01
Series:Mimesis Journal
Subjects:
Online Access:http://journals.openedition.org/mimesis/234
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spelling doaj-88895bd5e10d402b970972818517bab42020-11-24T21:51:13ZengAccademia University PressMimesis Journal2279-72032012-12-011212414610.4000/mimesis.234Sistematurgia. La quarta parete e lo schermoAntonio PizzoThe interview has been recorded in three days in Barcelona, during the rehearsals of Pseudo, the last performance of Marcel•lí Antúnez Roca. Starting from the creative process he has followed to produce the show, the conversation aims to describe a larger picture of the methodology of the Catalan artist and focuses on his idea of interactive narrative. It starts from the use of projection screens intended as a space for his grotesque cartoon characters to live, and describes the ongoing – almost all along his career – effort to invent a new space for the whole performance. Moreover, the artist defines his idea of Sistematurgy, a neologism he created from the fusion of Systems of computers and digital devices, and Dramaturgy as narrative organizing principle of the performance. This is the heart of the interview and interweaves problems regarding the theory and praxis of interactivity and the role of the audience in contemporary performance. It emerges that Marcel•lí Antúnez Roca, albeit coming from a fine art background, and although growth within the Fura del Baus, in the last decades has been more and more dedicated to the multimedia dramaturgy of the digital performance, trying to hybridize the event-like nature of his interactive performance, with the delivery of a clear sense and meaning of the storyteller.http://journals.openedition.org/mimesis/234digital performancemultimediainteractivityMarcel·lì Antunez Roca
collection DOAJ
language English
format Article
sources DOAJ
author Antonio Pizzo
spellingShingle Antonio Pizzo
Sistematurgia. La quarta parete e lo schermo
Mimesis Journal
digital performance
multimedia
interactivity
Marcel·lì Antunez Roca
author_facet Antonio Pizzo
author_sort Antonio Pizzo
title Sistematurgia. La quarta parete e lo schermo
title_short Sistematurgia. La quarta parete e lo schermo
title_full Sistematurgia. La quarta parete e lo schermo
title_fullStr Sistematurgia. La quarta parete e lo schermo
title_full_unstemmed Sistematurgia. La quarta parete e lo schermo
title_sort sistematurgia. la quarta parete e lo schermo
publisher Accademia University Press
series Mimesis Journal
issn 2279-7203
publishDate 2012-12-01
description The interview has been recorded in three days in Barcelona, during the rehearsals of Pseudo, the last performance of Marcel•lí Antúnez Roca. Starting from the creative process he has followed to produce the show, the conversation aims to describe a larger picture of the methodology of the Catalan artist and focuses on his idea of interactive narrative. It starts from the use of projection screens intended as a space for his grotesque cartoon characters to live, and describes the ongoing – almost all along his career – effort to invent a new space for the whole performance. Moreover, the artist defines his idea of Sistematurgy, a neologism he created from the fusion of Systems of computers and digital devices, and Dramaturgy as narrative organizing principle of the performance. This is the heart of the interview and interweaves problems regarding the theory and praxis of interactivity and the role of the audience in contemporary performance. It emerges that Marcel•lí Antúnez Roca, albeit coming from a fine art background, and although growth within the Fura del Baus, in the last decades has been more and more dedicated to the multimedia dramaturgy of the digital performance, trying to hybridize the event-like nature of his interactive performance, with the delivery of a clear sense and meaning of the storyteller.
topic digital performance
multimedia
interactivity
Marcel·lì Antunez Roca
url http://journals.openedition.org/mimesis/234
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