DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environment

Simultaneous localization and mapping (SLAM) problem has been extensively studied by researchers in the field of robotics, however, conventional approaches in mapping assume a static environment. The static assumption is valid only in a small region, and it limits the application of visual SLAM in d...

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Main Authors: Özgür Hastürk, Aydan M Erkmen
Format: Article
Language:English
Published: SAGE Publishing 2021-06-01
Series:International Journal of Advanced Robotic Systems
Online Access:https://doi.org/10.1177/17298814211016178
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spelling doaj-880bda796a8749ac85a82e28d9e6e6762021-06-10T23:33:19ZengSAGE PublishingInternational Journal of Advanced Robotic Systems1729-88142021-06-011810.1177/17298814211016178DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environmentÖzgür Hastürk0Aydan M Erkmen1 Advanced Control Technologies Department, ROKETSAN Missile Industries Inc., Ankara, Turkey Electrical and Electronics Engineering Department, Middle East Technical University, Ankara, TurkeySimultaneous localization and mapping (SLAM) problem has been extensively studied by researchers in the field of robotics, however, conventional approaches in mapping assume a static environment. The static assumption is valid only in a small region, and it limits the application of visual SLAM in dynamic environments. The recently proposed state-of-the-art SLAM solutions for dynamic environments use different semantic segmentation methods such as mask R-CNN and SegNet; however, these frameworks are based on a sparse mapping framework (ORBSLAM). In addition, segmentation process increases the computational power, which makes these SLAM algorithms unsuitable for real-time mapping. Therefore, there is no effective dense RGB-D SLAM method for real-world unstructured and dynamic environments. In this study, we propose a novel real-time dense SLAM method for dynamic environments, where 3D reconstruction error is manipulated for identification of static and dynamic classes having generalized Gaussian distribution. Our proposed approach requires neither explicit object tracking nor object classifier, which makes it robust to any type of moving object and suitable for real-time mapping. Our method eliminates the repeated views and uses consistent data that enhance the performance of volumetric fusion. For completeness, we compare our proposed method using different types of high dynamic dataset, which are publicly available, to demonstrate the versatility and robustness of our approach. Experiments show that its tracking performance is better than other dense and dynamic SLAM approaches.https://doi.org/10.1177/17298814211016178
collection DOAJ
language English
format Article
sources DOAJ
author Özgür Hastürk
Aydan M Erkmen
spellingShingle Özgür Hastürk
Aydan M Erkmen
DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environment
International Journal of Advanced Robotic Systems
author_facet Özgür Hastürk
Aydan M Erkmen
author_sort Özgür Hastürk
title DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environment
title_short DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environment
title_full DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environment
title_fullStr DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environment
title_full_unstemmed DUDMap: 3D RGB-D mapping for dense, unstructured, and dynamic environment
title_sort dudmap: 3d rgb-d mapping for dense, unstructured, and dynamic environment
publisher SAGE Publishing
series International Journal of Advanced Robotic Systems
issn 1729-8814
publishDate 2021-06-01
description Simultaneous localization and mapping (SLAM) problem has been extensively studied by researchers in the field of robotics, however, conventional approaches in mapping assume a static environment. The static assumption is valid only in a small region, and it limits the application of visual SLAM in dynamic environments. The recently proposed state-of-the-art SLAM solutions for dynamic environments use different semantic segmentation methods such as mask R-CNN and SegNet; however, these frameworks are based on a sparse mapping framework (ORBSLAM). In addition, segmentation process increases the computational power, which makes these SLAM algorithms unsuitable for real-time mapping. Therefore, there is no effective dense RGB-D SLAM method for real-world unstructured and dynamic environments. In this study, we propose a novel real-time dense SLAM method for dynamic environments, where 3D reconstruction error is manipulated for identification of static and dynamic classes having generalized Gaussian distribution. Our proposed approach requires neither explicit object tracking nor object classifier, which makes it robust to any type of moving object and suitable for real-time mapping. Our method eliminates the repeated views and uses consistent data that enhance the performance of volumetric fusion. For completeness, we compare our proposed method using different types of high dynamic dataset, which are publicly available, to demonstrate the versatility and robustness of our approach. Experiments show that its tracking performance is better than other dense and dynamic SLAM approaches.
url https://doi.org/10.1177/17298814211016178
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