Developing an online platform for gamified library instruction

Gamification is a concept that has been catching fire for a while now in education, particularly in libraries. This article describes a pilot effort to create an online gamified platform for use in the Woodbury University Library’s information literacy course. The objectives of this project were bot...

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Bibliographic Details
Main Author: Jared Cowing
Format: Article
Language:English
Published: Code4Lib 2017-01-01
Series:Code4Lib Journal
Online Access:http://journal.code4lib.org/articles/12122