Higher Education Students’ Assessments towards Gamification and Sustainability: A Case Study

Some academics are pushing for teaching staff to implement didactical practices to obtain sustainable behavior. Moreover, a fundamental element of gamification in all educational stages is the noteworthy effect it has on student motivation. In our study, we examined higher education students’ assess...

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Bibliographic Details
Main Authors: María Jesús Santos-Villalba, Juan José Leiva Olivencia, Magdalena Ramos Navas-Parejo, María Dolores Benítez-Márquez
Format: Article
Language:English
Published: MDPI AG 2020-10-01
Series:Sustainability
Subjects:
Online Access:https://www.mdpi.com/2071-1050/12/20/8513