Gaming New Zealand’s Emergency Department Target: How and Why Did It Vary Over Time and Between Organisations?
Background<br /> Gaming is a potentially dysfunctional consequence of performance measurement and management systems in the health sector and more generally. In 2009, the New Zealand government initiated a Shorter Stays in Emergency Department (SSED) target in which 95% of patients would be ad...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
Kerman University of Medical Sciences
2020-04-01
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Series: | International Journal of Health Policy and Management |
Subjects: | |
Online Access: | https://www.ijhpm.com/article_3686_f791de1c122d2f784f2d7b845c432ff0.pdf |