Game Programming Course - Creative Design and Development
Rapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course “Games and Virtual Environments” presented in the fall 20...
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Kassel University Press
2008-10-01
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Series: | International Journal of Emerging Technologies in Learning (iJET) |
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Online Access: | http://online-journals.org/i-jet/article/view/646 |
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doaj-77b0c90390164d86943d862a579710042020-11-24T23:36:21ZengKassel University PressInternational Journal of Emerging Technologies in Learning (iJET)1863-03832008-10-013SI2: MIPRO20081417Game Programming Course - Creative Design and DevelopmentJaak HennoHannu JaakkolaRapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course “Games and Virtual Environments” presented in the fall 2007 term in Tallinn University of Technology; the main emphasis of the course was not on programming technology, but on understanding games as a special form of communication and exploring specific features of this form. http://online-journals.org/i-jet/article/view/646gameprogrammingvirtualworldsgamestructurecommunication |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Jaak Henno Hannu Jaakkola |
spellingShingle |
Jaak Henno Hannu Jaakkola Game Programming Course - Creative Design and Development International Journal of Emerging Technologies in Learning (iJET) game programming virtual worlds game structure communication |
author_facet |
Jaak Henno Hannu Jaakkola |
author_sort |
Jaak Henno |
title |
Game Programming Course - Creative Design and Development |
title_short |
Game Programming Course - Creative Design and Development |
title_full |
Game Programming Course - Creative Design and Development |
title_fullStr |
Game Programming Course - Creative Design and Development |
title_full_unstemmed |
Game Programming Course - Creative Design and Development |
title_sort |
game programming course - creative design and development |
publisher |
Kassel University Press |
series |
International Journal of Emerging Technologies in Learning (iJET) |
issn |
1863-0383 |
publishDate |
2008-10-01 |
description |
Rapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course “Games and Virtual Environments” presented in the fall 2007 term in Tallinn University of Technology; the main emphasis of the course was not on programming technology, but on understanding games as a special form of communication and exploring specific features of this form. |
topic |
game programming virtual worlds game structure communication |
url |
http://online-journals.org/i-jet/article/view/646 |
work_keys_str_mv |
AT jaakhenno gameprogrammingcoursecreativedesignanddevelopment AT hannujaakkola gameprogrammingcoursecreativedesignanddevelopment |
_version_ |
1725523988250099712 |