Game Programming Course - Creative Design and Development

Rapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course “Games and Virtual Environments” presented in the fall 20...

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Bibliographic Details
Main Authors: Jaak Henno, Hannu Jaakkola
Format: Article
Language:English
Published: Kassel University Press 2008-10-01
Series:International Journal of Emerging Technologies in Learning (iJET)
Subjects:
Online Access:http://online-journals.org/i-jet/article/view/646
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spelling doaj-77b0c90390164d86943d862a579710042020-11-24T23:36:21ZengKassel University PressInternational Journal of Emerging Technologies in Learning (iJET)1863-03832008-10-013SI2: MIPRO20081417Game Programming Course - Creative Design and DevelopmentJaak HennoHannu JaakkolaRapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course “Games and Virtual Environments” presented in the fall 2007 term in Tallinn University of Technology; the main emphasis of the course was not on programming technology, but on understanding games as a special form of communication and exploring specific features of this form. http://online-journals.org/i-jet/article/view/646gameprogrammingvirtualworldsgamestructurecommunication
collection DOAJ
language English
format Article
sources DOAJ
author Jaak Henno
Hannu Jaakkola
spellingShingle Jaak Henno
Hannu Jaakkola
Game Programming Course - Creative Design and Development
International Journal of Emerging Technologies in Learning (iJET)
game
programming
virtual
worlds
game
structure
communication
author_facet Jaak Henno
Hannu Jaakkola
author_sort Jaak Henno
title Game Programming Course - Creative Design and Development
title_short Game Programming Course - Creative Design and Development
title_full Game Programming Course - Creative Design and Development
title_fullStr Game Programming Course - Creative Design and Development
title_full_unstemmed Game Programming Course - Creative Design and Development
title_sort game programming course - creative design and development
publisher Kassel University Press
series International Journal of Emerging Technologies in Learning (iJET)
issn 1863-0383
publishDate 2008-10-01
description Rapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course “Games and Virtual Environments” presented in the fall 2007 term in Tallinn University of Technology; the main emphasis of the course was not on programming technology, but on understanding games as a special form of communication and exploring specific features of this form.
topic game
programming
virtual
worlds
game
structure
communication
url http://online-journals.org/i-jet/article/view/646
work_keys_str_mv AT jaakhenno gameprogrammingcoursecreativedesignanddevelopment
AT hannujaakkola gameprogrammingcoursecreativedesignanddevelopment
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