Perception-Based Filtering for MMOGs

Online games have exploded in the last few years. These games face several problems linked to scalability and interactivity. In fact, online games should provide a quick feedback of users' interactions as well as a coherent view of the shared world. However, the search for enhanced scalability...

Full description

Bibliographic Details
Main Authors: Souad El Merhebi, Jean-Christophe Hoelt, Patrice Torguet, Jean-Pierre Jessel
Format: Article
Language:English
Published: Hindawi Limited 2008-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2008/243107

Similar Items