A quantitative approach to pre-service primary school teachers’ attitudes towards collaborative learning with video games: previous experience with video games can make the difference
Abstract Increasing interest has been shown in using video games as an educational resource due to their pedagogical possibilities and their current expansion as an entertainment activity. However, their use in schools is still far from mainstream practice, which could be because of the barriers suc...
Main Authors: | Marta Martín del Pozo, Verónica Basilotta Gómez-Pablos, Ana García-Valcárcel Muñoz-Repiso |
---|---|
Format: | Article |
Language: | English |
Published: |
SpringerOpen
2017-05-01
|
Series: | International Journal of Educational Technology in Higher Education |
Subjects: | |
Online Access: | http://link.springer.com/article/10.1186/s41239-017-0050-5 |
Similar Items
-
Video Games and Collaborative Learning in Education? A Scale for Measuring In-Service Teachers’ Attitudes towards Collaborative Learning with Video Games
by: Marta Martín-del-Pozo, et al.
Published: (2019-08-01) -
A Systematic Literature Review of Analytics for Adaptivity Within Educational Video Games
by: Manuel Ninaus, et al.
Published: (2021-01-01) -
Video Games as a Multifaceted Medium: A Review of Quantitative Social Science Research on Video Games and a Typology of Video Game Research Approaches
by: James D. Ivory
Published: (2013-01-01) -
Perceptions of Pre-service Teachers of Using Video Games as Teaching Tools
by: Bensiger, Joy
Published: (2012) -
Video Games, Design, and Aesthetic Experience
by: James Paul Gee
Published: (2016-12-01)