Exploring gamification approach in hazard identification training for Malaysian construction industry

In recent years gaming products have increasingly been used to enhance learning and training development in academic and commercial sectors. Games have become more pervasive; they have been adopted for use in many industries and sectors such as defence, medicine, architecture, education, and city p...

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Bibliographic Details
Main Authors: Norhazren Izatie Mohd, Kherun Nita Ali, Shamsulhadi Bandi, Fuziah Ismail
Format: Article
Language:English
Published: Universiti Teknologi Malaysia 2019-01-01
Series:International Journal of Built Environment and Sustainability
Subjects:
Online Access:https://ijbes.utm.my/index.php/ijbes/article/view/333