The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 Makassar
Social interaction denotes adaptation with surroundings between individual and individual, individuals and groups, and groups and groups. The purpose of this research is to know the influence of gadget towards the social interaction of juveniles at SMK Gunung Sari 1 Makassar. The type of this resea...
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Universitas Islam Negeri Sunan Ampel Surabaya
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Online Access: | http://jurnalfpk.uinsby.ac.id/index.php/jhsp/article/view/296 |
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doaj-71d5ffa3cf4f4bbb86d2d8a4560240212020-11-25T03:04:35ZindUniversitas Islam Negeri Sunan Ampel SurabayaJournal of Health Science and Prevention2549-919X2019-12-0133S959810.29080/jhsp.v3i3S.296296The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 MakassarMusaidah Musaidah0Stikper Gunung Sari MakassarSocial interaction denotes adaptation with surroundings between individual and individual, individuals and groups, and groups and groups. The purpose of this research is to know the influence of gadget towards the social interaction of juveniles at SMK Gunung Sari 1 Makassar. The type of this research is quantitative descriptive using Simple Random Sampling with the number of 41 samples which means that the analysis of scientific method used number starting from data collection, data interpretation and its result. The purpose of this is to know the influence of independent variable, gadget (the intensity of use, communication and online game wich correlation wards dependent variable (social interaction of teenagers). Based on the statistical test by using Correlation test in this analysis used is the correlation with ameaningα= 0.05 an confidence interval, the intensity of gadget use was obtained by the value of p = 0.000 with the value of r = 0.615 which means that the result of the hypothesis mentioned that there was an effect of the intensity of the gadget use towards the social interaction of adolescents with moderate relationship and positive direction (unidirectional). The variable gadget as the means of communication to the variable of online game addiction obtained a value of p=0.000 with r=0.689. Thus, there is an influence of online game towards the social interaction of juveniles with strong relationships and unidirectional.http://jurnalfpk.uinsby.ac.id/index.php/jhsp/article/view/296intensitycommunicationaddictionsocial interaction |
collection |
DOAJ |
language |
Indonesian |
format |
Article |
sources |
DOAJ |
author |
Musaidah Musaidah |
spellingShingle |
Musaidah Musaidah The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 Makassar Journal of Health Science and Prevention intensity communication addiction social interaction |
author_facet |
Musaidah Musaidah |
author_sort |
Musaidah Musaidah |
title |
The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 Makassar |
title_short |
The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 Makassar |
title_full |
The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 Makassar |
title_fullStr |
The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 Makassar |
title_full_unstemmed |
The Influence of Gadget on Wards Social Interaction of Adolescents at SMK Gunung Sari 1 Makassar |
title_sort |
influence of gadget on wards social interaction of adolescents at smk gunung sari 1 makassar |
publisher |
Universitas Islam Negeri Sunan Ampel Surabaya |
series |
Journal of Health Science and Prevention |
issn |
2549-919X |
publishDate |
2019-12-01 |
description |
Social interaction denotes adaptation with surroundings between individual and individual, individuals and groups, and groups and groups. The purpose of this research is to know the influence of gadget towards the social interaction of juveniles at SMK Gunung Sari 1 Makassar. The type of this research is quantitative descriptive using Simple Random Sampling with the number of 41 samples which means that the analysis of scientific method used number starting from data collection, data interpretation and its result. The purpose of this is to know the influence of independent variable, gadget (the intensity of use, communication and online game wich correlation wards dependent variable (social interaction of teenagers). Based on the statistical test by using Correlation test in this analysis used is the correlation with ameaningα= 0.05 an confidence interval, the intensity of gadget use was obtained by the value of p = 0.000 with the value of r = 0.615 which means that the result of the hypothesis mentioned that there was an effect of the intensity of the gadget use towards the social interaction of adolescents with moderate relationship and positive direction (unidirectional). The variable gadget as the means of communication to the variable of online game addiction obtained a value of p=0.000 with r=0.689. Thus, there is an influence of online game towards the social interaction of juveniles with strong relationships and unidirectional. |
topic |
intensity communication addiction social interaction |
url |
http://jurnalfpk.uinsby.ac.id/index.php/jhsp/article/view/296 |
work_keys_str_mv |
AT musaidahmusaidah theinfluenceofgadgetonwardssocialinteractionofadolescentsatsmkgunungsari1makassar AT musaidahmusaidah influenceofgadgetonwardssocialinteractionofadolescentsatsmkgunungsari1makassar |
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