Children Designing Serious Games for Children from other Cultures
This paper describes a study to investigate to what extent the use of sensitizing techniques can help children design a serious game for a surrogate population. In total 25 children aged 7. 8. and 9 from a UK primary participated in three design activities. The first session was intended to inform (...
Main Authors: | G. Sim, J. C. Read, M. Horton |
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Format: | Article |
Language: | English |
Published: |
European Alliance for Innovation (EAI)
2017-12-01
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Series: | EAI Endorsed Transactions on Serious Games |
Subjects: | |
Online Access: | http://eudl.eu/doi/10.4108/eai.8-12-2017.153398 |
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