What Drives People's Choices in Turn-Taking Games, if not Game-Theoretic Rationality?
In an earlier experiment, participants played a perfect information game against a computer, which was programmed to deviate often from its backward induction strategy right at the beginning of the game. Participants knew that in each game, the computer was nevertheless optimizing against some belie...
Main Authors: | Sujata Ghosh, Aviad Heifetz, Rineke Verbrugge, Harmen de Weerd |
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Format: | Article |
Language: | English |
Published: |
Open Publishing Association
2017-07-01
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Series: | Electronic Proceedings in Theoretical Computer Science |
Online Access: | http://arxiv.org/pdf/1707.08749v1 |
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