Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational Systems
This article studies the effects of application of digital environment with extended number of variables for assessment of learning activity by teachers and principals. In the case analyzed in this article, the virtual reality (VR) technologies were implemented into schools. The main method of studi...
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2020-01-01
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doaj-6602690350174b8eb1402277c5e644972021-04-02T12:17:48ZengEDP SciencesSHS Web of Conferences2261-24242020-01-01790101810.1051/shsconf/20207901018shsconf_tppme2020_01018Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational SystemsVoropaev Mikhail Vladimirovich0Legostaev Bogdan Leonidovich1Ganicheva Alla2Arapova Polina Iosifovna3Getmanenko Natalia I.4Moscow City UniversityMoscow Center for Educational QualityMoscow City Pedagogical UniversityMoscow City Pedagogical UniversityCharles UniversityThis article studies the effects of application of digital environment with extended number of variables for assessment of learning activity by teachers and principals. In the case analyzed in this article, the virtual reality (VR) technologies were implemented into schools. The main method of studies is structured survey with participants in the innovation project. The main experimental results presented in this article are the necessity to account for existing business processes in educational entities, cardinal rearrangement of learning process based on the principle of individual learning, integration of all applied assessment systems, formation of special module providing analysis of overall data combination. Implementation of VR technologies should be preceded by multi-aspect preparation of personnel, covering both technological aspects and variation of occupational position. This article discusses opportunities of efficient usage of VR technologies in learning process.https://www.shs-conferences.org/articles/shsconf/pdf/2020/07/shsconf_tppme2020_01018.pdf |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Voropaev Mikhail Vladimirovich Legostaev Bogdan Leonidovich Ganicheva Alla Arapova Polina Iosifovna Getmanenko Natalia I. |
spellingShingle |
Voropaev Mikhail Vladimirovich Legostaev Bogdan Leonidovich Ganicheva Alla Arapova Polina Iosifovna Getmanenko Natalia I. Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational Systems SHS Web of Conferences |
author_facet |
Voropaev Mikhail Vladimirovich Legostaev Bogdan Leonidovich Ganicheva Alla Arapova Polina Iosifovna Getmanenko Natalia I. |
author_sort |
Voropaev Mikhail Vladimirovich |
title |
Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational Systems |
title_short |
Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational Systems |
title_full |
Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational Systems |
title_fullStr |
Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational Systems |
title_full_unstemmed |
Consideration of Subjective Effects of Virtual Reality Implementation upon Designing of Educational Systems |
title_sort |
consideration of subjective effects of virtual reality implementation upon designing of educational systems |
publisher |
EDP Sciences |
series |
SHS Web of Conferences |
issn |
2261-2424 |
publishDate |
2020-01-01 |
description |
This article studies the effects of application of digital environment with extended number of variables for assessment of learning activity by teachers and principals. In the case analyzed in this article, the virtual reality (VR) technologies were implemented into schools. The main method of studies is structured survey with participants in the innovation project. The main experimental results presented in this article are the necessity to account for existing business processes in educational entities, cardinal rearrangement of learning process based on the principle of individual learning, integration of all applied assessment systems, formation of special module providing analysis of overall data combination. Implementation of VR technologies should be preceded by multi-aspect preparation of personnel, covering both technological aspects and variation of occupational position. This article discusses opportunities of efficient usage of VR technologies in learning process. |
url |
https://www.shs-conferences.org/articles/shsconf/pdf/2020/07/shsconf_tppme2020_01018.pdf |
work_keys_str_mv |
AT voropaevmikhailvladimirovich considerationofsubjectiveeffectsofvirtualrealityimplementationupondesigningofeducationalsystems AT legostaevbogdanleonidovich considerationofsubjectiveeffectsofvirtualrealityimplementationupondesigningofeducationalsystems AT ganichevaalla considerationofsubjectiveeffectsofvirtualrealityimplementationupondesigningofeducationalsystems AT arapovapolinaiosifovna considerationofsubjectiveeffectsofvirtualrealityimplementationupondesigningofeducationalsystems AT getmanenkonataliai considerationofsubjectiveeffectsofvirtualrealityimplementationupondesigningofeducationalsystems |
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1721569570879176704 |