A model of ant route navigation driven by scene familiarity.

In this paper we propose a model of visually guided route navigation in ants that captures the known properties of real behaviour whilst retaining mechanistic simplicity and thus biological plausibility. For an ant, the coupling of movement and viewing direction means that a familiar view specifies...

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Main Authors: Bart Baddeley, Paul Graham, Philip Husbands, Andrew Philippides
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2012-01-01
Series:PLoS Computational Biology
Online Access:http://europepmc.org/articles/PMC3252273?pdf=render
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spelling doaj-647a1ee0ed0c4909ba5cea4dab0f2f472020-11-25T01:46:01ZengPublic Library of Science (PLoS)PLoS Computational Biology1553-734X1553-73582012-01-0181e100233610.1371/journal.pcbi.1002336A model of ant route navigation driven by scene familiarity.Bart BaddeleyPaul GrahamPhilip HusbandsAndrew PhilippidesIn this paper we propose a model of visually guided route navigation in ants that captures the known properties of real behaviour whilst retaining mechanistic simplicity and thus biological plausibility. For an ant, the coupling of movement and viewing direction means that a familiar view specifies a familiar direction of movement. Since the views experienced along a habitual route will be more familiar, route navigation can be re-cast as a search for familiar views. This search can be performed with a simple scanning routine, a behaviour that ants have been observed to perform. We test this proposed route navigation strategy in simulation, by learning a series of routes through visually cluttered environments consisting of objects that are only distinguishable as silhouettes against the sky. In the first instance we determine view familiarity by exhaustive comparison with the set of views experienced during training. In further experiments we train an artificial neural network to perform familiarity discrimination using the training views. Our results indicate that, not only is the approach successful, but also that the routes that are learnt show many of the characteristics of the routes of desert ants. As such, we believe the model represents the only detailed and complete model of insect route guidance to date. What is more, the model provides a general demonstration that visually guided routes can be produced with parsimonious mechanisms that do not specify when or what to learn, nor separate routes into sequences of waypoints.http://europepmc.org/articles/PMC3252273?pdf=render
collection DOAJ
language English
format Article
sources DOAJ
author Bart Baddeley
Paul Graham
Philip Husbands
Andrew Philippides
spellingShingle Bart Baddeley
Paul Graham
Philip Husbands
Andrew Philippides
A model of ant route navigation driven by scene familiarity.
PLoS Computational Biology
author_facet Bart Baddeley
Paul Graham
Philip Husbands
Andrew Philippides
author_sort Bart Baddeley
title A model of ant route navigation driven by scene familiarity.
title_short A model of ant route navigation driven by scene familiarity.
title_full A model of ant route navigation driven by scene familiarity.
title_fullStr A model of ant route navigation driven by scene familiarity.
title_full_unstemmed A model of ant route navigation driven by scene familiarity.
title_sort model of ant route navigation driven by scene familiarity.
publisher Public Library of Science (PLoS)
series PLoS Computational Biology
issn 1553-734X
1553-7358
publishDate 2012-01-01
description In this paper we propose a model of visually guided route navigation in ants that captures the known properties of real behaviour whilst retaining mechanistic simplicity and thus biological plausibility. For an ant, the coupling of movement and viewing direction means that a familiar view specifies a familiar direction of movement. Since the views experienced along a habitual route will be more familiar, route navigation can be re-cast as a search for familiar views. This search can be performed with a simple scanning routine, a behaviour that ants have been observed to perform. We test this proposed route navigation strategy in simulation, by learning a series of routes through visually cluttered environments consisting of objects that are only distinguishable as silhouettes against the sky. In the first instance we determine view familiarity by exhaustive comparison with the set of views experienced during training. In further experiments we train an artificial neural network to perform familiarity discrimination using the training views. Our results indicate that, not only is the approach successful, but also that the routes that are learnt show many of the characteristics of the routes of desert ants. As such, we believe the model represents the only detailed and complete model of insect route guidance to date. What is more, the model provides a general demonstration that visually guided routes can be produced with parsimonious mechanisms that do not specify when or what to learn, nor separate routes into sequences of waypoints.
url http://europepmc.org/articles/PMC3252273?pdf=render
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