Indirect Reciprocity with Optional Interactions and Private Information

We consider indirect reciprocity with optional interactions and private information. A game is offered between two players and accepted unless it is known that the other person is a defector. Whenever a defector manages to exploit a cooperator, his or her reputation is revealed to others in the popu...

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Bibliographic Details
Main Authors: Jason Olejarz, Whan Ghang, Martin A. Nowak
Format: Article
Language:English
Published: MDPI AG 2015-09-01
Series:Games
Subjects:
Online Access:http://www.mdpi.com/2073-4336/6/4/438