Learning Object Relationships which determine the Outcome of Actions

Infants extend their repertoire of behaviours from initially simple behaviours with single objects to complex behaviours dealing with spatial relationships among objects. We are interested in the mechanisms underlying this development in order to achieve similar development in artificial systems. On...

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Main Authors: Fichtl Severin, Alexander John, Kraft Dirk, Jørgensen Jimmy Alison, Krüger Norbert, Guerin Frank
Format: Article
Language:English
Published: De Gruyter 2012-12-01
Series:Paladyn: Journal of Behavioral Robotics
Subjects:
Online Access:https://doi.org/10.2478/s13230-013-0104-x
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spelling doaj-59e82ce9805c433ca39e1461f8225c362021-10-02T17:48:15ZengDe GruyterPaladyn: Journal of Behavioral Robotics2081-48362012-12-013418819910.2478/s13230-013-0104-xLearning Object Relationships which determine the Outcome of ActionsFichtl Severin0Alexander John1Kraft Dirk2Jørgensen Jimmy Alison3Krüger Norbert4Guerin Frank5 University of Aberdeen, King’s College, AB24 3UE Aberdeen, Scotland University of Aberdeen, King’s College, AB24 3UE Aberdeen, Scotland University of Southern Denmark, Niels Bohrs Allé 1, DK-5230 Odense M, Denmark University of Southern Denmark, Niels Bohrs Allé 1, DK-5230 Odense M, Denmark University of Southern Denmark, Niels Bohrs Allé 1, DK-5230 Odense M, Denmark University of Aberdeen, King’s College, AB24 3UE Aberdeen, ScotlandInfants extend their repertoire of behaviours from initially simple behaviours with single objects to complex behaviours dealing with spatial relationships among objects. We are interested in the mechanisms underlying this development in order to achieve similar development in artificial systems. One mechanism is sensorimotor differentiation, which allows one behaviour to become altered in order to achieve a different result; the old behaviour is not forgotten, so differentiation increases the number of available behaviours. Differentiation requires the learning of both sensory abstractions and motor programs for the new behaviour; here we focus only on the sensory aspect: learning to recognise situations in which the new behaviour succeeds. We experimented with learning these situations in a realistic physical simulation of a robotic manipulator interacting with various objects, where the sensor space includes the robot arm position data and a Kinect-based vision system. The mechanism for learning sensory abstractions for a new behaviour is a component in the larger enterprise of building systems which emulate the mechanisms of infant development.https://doi.org/10.2478/s13230-013-0104-xdevelopmental artificial intelligencevisioninfant developmentmeans-end behaviourlearning preconditions
collection DOAJ
language English
format Article
sources DOAJ
author Fichtl Severin
Alexander John
Kraft Dirk
Jørgensen Jimmy Alison
Krüger Norbert
Guerin Frank
spellingShingle Fichtl Severin
Alexander John
Kraft Dirk
Jørgensen Jimmy Alison
Krüger Norbert
Guerin Frank
Learning Object Relationships which determine the Outcome of Actions
Paladyn: Journal of Behavioral Robotics
developmental artificial intelligence
vision
infant development
means-end behaviour
learning preconditions
author_facet Fichtl Severin
Alexander John
Kraft Dirk
Jørgensen Jimmy Alison
Krüger Norbert
Guerin Frank
author_sort Fichtl Severin
title Learning Object Relationships which determine the Outcome of Actions
title_short Learning Object Relationships which determine the Outcome of Actions
title_full Learning Object Relationships which determine the Outcome of Actions
title_fullStr Learning Object Relationships which determine the Outcome of Actions
title_full_unstemmed Learning Object Relationships which determine the Outcome of Actions
title_sort learning object relationships which determine the outcome of actions
publisher De Gruyter
series Paladyn: Journal of Behavioral Robotics
issn 2081-4836
publishDate 2012-12-01
description Infants extend their repertoire of behaviours from initially simple behaviours with single objects to complex behaviours dealing with spatial relationships among objects. We are interested in the mechanisms underlying this development in order to achieve similar development in artificial systems. One mechanism is sensorimotor differentiation, which allows one behaviour to become altered in order to achieve a different result; the old behaviour is not forgotten, so differentiation increases the number of available behaviours. Differentiation requires the learning of both sensory abstractions and motor programs for the new behaviour; here we focus only on the sensory aspect: learning to recognise situations in which the new behaviour succeeds. We experimented with learning these situations in a realistic physical simulation of a robotic manipulator interacting with various objects, where the sensor space includes the robot arm position data and a Kinect-based vision system. The mechanism for learning sensory abstractions for a new behaviour is a component in the larger enterprise of building systems which emulate the mechanisms of infant development.
topic developmental artificial intelligence
vision
infant development
means-end behaviour
learning preconditions
url https://doi.org/10.2478/s13230-013-0104-x
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