Gamer's Facial Cloning for Online Interactive Games

Virtual illustration of a human face is essential to enhance the mutual interaction in a cyber community. In this paper we propose a solution to solve two bottlenecks in facial analysis and synthesis for an interactive system of human face cloning for non-expert users of computer games. Tactical man...

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Bibliographic Details
Main Authors: Abdul Sattar, Nicolas Stoiber, Renaud Seguier, Gaspard Breton
Format: Article
Language:English
Published: Hindawi Limited 2009-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2009/726496