Research on E-sports session identification
With the development of the e-sports, data analysis has gained more and more attention in the use of it. For the important problem that the analysis of behaviour patterns of the e-sports’ individual character is not solved directly and solved by anyone, this paper has put forward the session partiti...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
EDP Sciences
2018-01-01
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Series: | MATEC Web of Conferences |
Online Access: | https://doi.org/10.1051/matecconf/201818910011 |
Summary: | With the development of the e-sports, data analysis has gained more and more attention in the use of it. For the important problem that the analysis of behaviour patterns of the e-sports’ individual character is not solved directly and solved by anyone, this paper has put forward the session partitioning algorithm based on heat maps of jungle which adopts the clustering prototype thinking that partitions spatial range in advance and then determines by the range of time threshold. Experiments show that it solves the problem of roles of the session which is difficult to be partitioned. |
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ISSN: | 2261-236X |