The Development of Furniture Assembly Instruction Based on Augmented-Reality

This research utilized Augmented Reality (AR) technology along with interactive multimedia applications to improve visual guidance and assist nonexpert users in assembling furniture. Rather than paperbased or video instructions, AR enhanced learning and manipulative-interactive approach. This resear...

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Main Authors: Hugo Adrian Hartanto, Irena Krishanti Makrie, Violitta Yesmaya, Permana Gustav Halfian
Format: Article
Language:English
Published: Bina Nusantara University 2019-12-01
Series:ComTech
Subjects:
Online Access:https://journal.binus.ac.id/index.php/comtech/article/view/5853
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spelling doaj-578d79e0ceee4a72a1377dedba4b1d2d2020-11-25T02:41:31ZengBina Nusantara UniversityComTech2087-12442476-907X2019-12-0110210.21512/comtech.v10i2.58533652The Development of Furniture Assembly Instruction Based on Augmented-RealityHugo Adrian Hartanto0Irena Krishanti Makrie1Violitta Yesmaya2Permana Gustav Halfian3Bina Nusantara UniversityBina Nusantara UniversityBina Nusantara UniversityBina Nusantara UniversityThis research utilized Augmented Reality (AR) technology along with interactive multimedia applications to improve visual guidance and assist nonexpert users in assembling furniture. Rather than paperbased or video instructions, AR enhanced learning and manipulative-interactive approach. This research used the Waterfall model for development. It was divided into a couple of stages. It consisted of specifying the problem and requirements, designing the system, implementing and integrating it, and testing the system. Identifying problems and requirements was conducted through an online questionnaire and related works study. The graphics tool used was 3D Studio Max. Unity3d was used to develop the system with the software library from Qualcomm’s Vuforia for the AR implementation. The results show the mobile application called ARsembly. It serves as the early stage of concept model as it only assists the simple assembly. Through system testing performed by both researchers and end-users, ARsembly is proven to be useful and helpful in learning and performing furniture assembly.https://journal.binus.ac.id/index.php/comtech/article/view/5853augmented reality, furniture assembly instruction
collection DOAJ
language English
format Article
sources DOAJ
author Hugo Adrian Hartanto
Irena Krishanti Makrie
Violitta Yesmaya
Permana Gustav Halfian
spellingShingle Hugo Adrian Hartanto
Irena Krishanti Makrie
Violitta Yesmaya
Permana Gustav Halfian
The Development of Furniture Assembly Instruction Based on Augmented-Reality
ComTech
augmented reality, furniture assembly instruction
author_facet Hugo Adrian Hartanto
Irena Krishanti Makrie
Violitta Yesmaya
Permana Gustav Halfian
author_sort Hugo Adrian Hartanto
title The Development of Furniture Assembly Instruction Based on Augmented-Reality
title_short The Development of Furniture Assembly Instruction Based on Augmented-Reality
title_full The Development of Furniture Assembly Instruction Based on Augmented-Reality
title_fullStr The Development of Furniture Assembly Instruction Based on Augmented-Reality
title_full_unstemmed The Development of Furniture Assembly Instruction Based on Augmented-Reality
title_sort development of furniture assembly instruction based on augmented-reality
publisher Bina Nusantara University
series ComTech
issn 2087-1244
2476-907X
publishDate 2019-12-01
description This research utilized Augmented Reality (AR) technology along with interactive multimedia applications to improve visual guidance and assist nonexpert users in assembling furniture. Rather than paperbased or video instructions, AR enhanced learning and manipulative-interactive approach. This research used the Waterfall model for development. It was divided into a couple of stages. It consisted of specifying the problem and requirements, designing the system, implementing and integrating it, and testing the system. Identifying problems and requirements was conducted through an online questionnaire and related works study. The graphics tool used was 3D Studio Max. Unity3d was used to develop the system with the software library from Qualcomm’s Vuforia for the AR implementation. The results show the mobile application called ARsembly. It serves as the early stage of concept model as it only assists the simple assembly. Through system testing performed by both researchers and end-users, ARsembly is proven to be useful and helpful in learning and performing furniture assembly.
topic augmented reality, furniture assembly instruction
url https://journal.binus.ac.id/index.php/comtech/article/view/5853
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