A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs
Current physiotherapy services may not be effective or suitable for certain patients due to lack of motivation, poor adherence to exercises, insufficient supervision and feedback or, in the worst case, refusal to continue with the rehabilitation plan. This paper introduces a novel approach for rehab...
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2019-08-01
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Online Access: | https://www.mdpi.com/1424-8220/19/16/3478 |
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doaj-572fed0e3bb2419f90d2048002768ede2020-11-24T22:20:48ZengMDPI AGSensors1424-82202019-08-011916347810.3390/s19163478s19163478A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper LimbsGabriel Fuertes Muñoz0Ramón A. Mollineda1Jesús Gallardo Casero2Filiberto Pla3Edison Desarrollos, S.L., 44002 Teruel, SpainInstitute of New Imaging Technologies, Universitat Jaume I, 12071 Castellón, SpainE.U Politécnica, Universidad de Zaragoza, 44003 Teruel, SpainInstitute of New Imaging Technologies, Universitat Jaume I, 12071 Castellón, SpainCurrent physiotherapy services may not be effective or suitable for certain patients due to lack of motivation, poor adherence to exercises, insufficient supervision and feedback or, in the worst case, refusal to continue with the rehabilitation plan. This paper introduces a novel approach for rehabilitation of upper limbs through KineActiv, a platform based on Microsoft Kinect v2 and developed in Unity Engine. KineActiv proposes exergames to encourage patients to perform rehabilitation exercises prescribed by a specialist, controls the patient′s performance, and corrects execution errors on the fly. KineActiv comprises a web platform where the physiotherapist can review session results, monitor patient health, and adjust rehabilitation routines. We recruited 10 patients for assessing the system usability as well as the system performance. Results show that KineActiv is a usable, enjoyable and reliable system, that does not cause any negative feelings.https://www.mdpi.com/1424-8220/19/16/3478rehabilitationupper limbskinectaugmented realityusability studyRGBD sensor |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Gabriel Fuertes Muñoz Ramón A. Mollineda Jesús Gallardo Casero Filiberto Pla |
spellingShingle |
Gabriel Fuertes Muñoz Ramón A. Mollineda Jesús Gallardo Casero Filiberto Pla A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs Sensors rehabilitation upper limbs kinect augmented reality usability study RGBD sensor |
author_facet |
Gabriel Fuertes Muñoz Ramón A. Mollineda Jesús Gallardo Casero Filiberto Pla |
author_sort |
Gabriel Fuertes Muñoz |
title |
A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs |
title_short |
A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs |
title_full |
A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs |
title_fullStr |
A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs |
title_full_unstemmed |
A RGBD-Based Interactive System for Gaming-Driven Rehabilitation of Upper Limbs |
title_sort |
rgbd-based interactive system for gaming-driven rehabilitation of upper limbs |
publisher |
MDPI AG |
series |
Sensors |
issn |
1424-8220 |
publishDate |
2019-08-01 |
description |
Current physiotherapy services may not be effective or suitable for certain patients due to lack of motivation, poor adherence to exercises, insufficient supervision and feedback or, in the worst case, refusal to continue with the rehabilitation plan. This paper introduces a novel approach for rehabilitation of upper limbs through KineActiv, a platform based on Microsoft Kinect v2 and developed in Unity Engine. KineActiv proposes exergames to encourage patients to perform rehabilitation exercises prescribed by a specialist, controls the patient′s performance, and corrects execution errors on the fly. KineActiv comprises a web platform where the physiotherapist can review session results, monitor patient health, and adjust rehabilitation routines. We recruited 10 patients for assessing the system usability as well as the system performance. Results show that KineActiv is a usable, enjoyable and reliable system, that does not cause any negative feelings. |
topic |
rehabilitation upper limbs kinect augmented reality usability study RGBD sensor |
url |
https://www.mdpi.com/1424-8220/19/16/3478 |
work_keys_str_mv |
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