Accurately decoding visual information from fMRI data obtained in a realistic virtual environment
Three-dimensional interactive virtual environments are a powerful tool for brain-imaging based cognitive neuroscience that are presently under-utilized. This paper presents machine-learning based methods for identifying brain states induced by realistic virtual environments with improved accuracy as...
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doaj-56bb29e476f0423fb82441f92018d5652020-11-25T02:53:13ZengFrontiers Media S.A.Frontiers in Human Neuroscience1662-51612015-06-01910.3389/fnhum.2015.00327134696Accurately decoding visual information from fMRI data obtained in a realistic virtual environmentAndrew eFloren0Bruce eNaylor1Risto eMikkulainen2David eRess3The University of Texas at AustinThe University of Texas at AustinThe University of Texas at AustinBaylor College of MedicineThree-dimensional interactive virtual environments are a powerful tool for brain-imaging based cognitive neuroscience that are presently under-utilized. This paper presents machine-learning based methods for identifying brain states induced by realistic virtual environments with improved accuracy as well as the capability for mapping their spatial topography on the neocortex. Virtual environments provide the ability to study the brain under conditions closer to the environment in which humans evolved, and thus to probe deeper into the complexities of human cognition. As a test case, we designed a stimulus to reflect a military combat situation in the Middle East, motivated by the potential of using real-time functional magnetic resonance imaging (fMRI) in the treatment of post-traumatic stress disorder. Each subject experienced moving through the virtual town where they encountered 1—6 animated combatants at different locations, while fMRI data was collected. To analyze the data from what is, compared to most studies, more complex and less controlled stimuli, we employed statistical machine learning in the form of Multi-Voxel Pattern Analysis (MVPA) with special attention given to artificial Neural Networks (NN). Extensions to NN that exploit the block structure of the stimulus were developed to improve the accuracy of the classification, achieving performances from 58%—93% (chance was 16.7%) with 6 subjects. This demonstrates that MVPA can decode a complex cognitive state, viewing a number of characters, in a dynamic virtual environment. To better understand the source of this information in the brain, a novel form of sensitivity analysis was developed to use NN to quantify the degree to which each voxel contributed to classification. Compared with maps produced by general linear models and the searchlight approach, these sensitivity maps revealed a more diverse pattern of information relevant to the classification of cognitive state.http://journal.frontiersin.org/Journal/10.3389/fnhum.2015.00327/fullmachine learningfMRI BOLDhuman visionnatural stimulivirtual environments |
collection |
DOAJ |
language |
English |
format |
Article |
sources |
DOAJ |
author |
Andrew eFloren Bruce eNaylor Risto eMikkulainen David eRess |
spellingShingle |
Andrew eFloren Bruce eNaylor Risto eMikkulainen David eRess Accurately decoding visual information from fMRI data obtained in a realistic virtual environment Frontiers in Human Neuroscience machine learning fMRI BOLD human vision natural stimuli virtual environments |
author_facet |
Andrew eFloren Bruce eNaylor Risto eMikkulainen David eRess |
author_sort |
Andrew eFloren |
title |
Accurately decoding visual information from fMRI data obtained in a realistic virtual environment |
title_short |
Accurately decoding visual information from fMRI data obtained in a realistic virtual environment |
title_full |
Accurately decoding visual information from fMRI data obtained in a realistic virtual environment |
title_fullStr |
Accurately decoding visual information from fMRI data obtained in a realistic virtual environment |
title_full_unstemmed |
Accurately decoding visual information from fMRI data obtained in a realistic virtual environment |
title_sort |
accurately decoding visual information from fmri data obtained in a realistic virtual environment |
publisher |
Frontiers Media S.A. |
series |
Frontiers in Human Neuroscience |
issn |
1662-5161 |
publishDate |
2015-06-01 |
description |
Three-dimensional interactive virtual environments are a powerful tool for brain-imaging based cognitive neuroscience that are presently under-utilized. This paper presents machine-learning based methods for identifying brain states induced by realistic virtual environments with improved accuracy as well as the capability for mapping their spatial topography on the neocortex. Virtual environments provide the ability to study the brain under conditions closer to the environment in which humans evolved, and thus to probe deeper into the complexities of human cognition. As a test case, we designed a stimulus to reflect a military combat situation in the Middle East, motivated by the potential of using real-time functional magnetic resonance imaging (fMRI) in the treatment of post-traumatic stress disorder. Each subject experienced moving through the virtual town where they encountered 1—6 animated combatants at different locations, while fMRI data was collected. To analyze the data from what is, compared to most studies, more complex and less controlled stimuli, we employed statistical machine learning in the form of Multi-Voxel Pattern Analysis (MVPA) with special attention given to artificial Neural Networks (NN). Extensions to NN that exploit the block structure of the stimulus were developed to improve the accuracy of the classification, achieving performances from 58%—93% (chance was 16.7%) with 6 subjects. This demonstrates that MVPA can decode a complex cognitive state, viewing a number of characters, in a dynamic virtual environment. To better understand the source of this information in the brain, a novel form of sensitivity analysis was developed to use NN to quantify the degree to which each voxel contributed to classification. Compared with maps produced by general linear models and the searchlight approach, these sensitivity maps revealed a more diverse pattern of information relevant to the classification of cognitive state. |
topic |
machine learning fMRI BOLD human vision natural stimuli virtual environments |
url |
http://journal.frontiersin.org/Journal/10.3389/fnhum.2015.00327/full |
work_keys_str_mv |
AT andrewefloren accuratelydecodingvisualinformationfromfmridataobtainedinarealisticvirtualenvironment AT bruceenaylor accuratelydecodingvisualinformationfromfmridataobtainedinarealisticvirtualenvironment AT ristoemikkulainen accuratelydecodingvisualinformationfromfmridataobtainedinarealisticvirtualenvironment AT davideress accuratelydecodingvisualinformationfromfmridataobtainedinarealisticvirtualenvironment |
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