e_motions in process

This research project maps virtual emotions. Rauch uses 3D-surface capturing devices to scan facial expressions in (stuffed) animals and humans, which she then sculpts with the Phantom Arm/ SensAble FreeForm device in 3D virtual space. The results are rapidform printed objects and 3D animations of m...

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Bibliographic Details
Main Author: Barbara Rauch
Format: Article
Language:English
Published: Open Library of Humanities 2011-01-01
Series:Body, Space & Technology Journal
Subjects:
Online Access:https://www.bstjournal.com/articles/93
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spelling doaj-557f24f3d7384a45b3beaab5ff9410552020-11-24T22:03:07ZengOpen Library of HumanitiesBody, Space & Technology Journal1470-91202011-01-0110193e_motions in processBarbara RauchThis research project maps virtual emotions. Rauch uses 3D-surface capturing devices to scan facial expressions in (stuffed) animals and humans, which she then sculpts with the Phantom Arm/ SensAble FreeForm device in 3D virtual space. The results are rapidform printed objects and 3D animations of morphing faces and gestures. Building on her research into consciousness studies and emotions, she has developed a new artwork to reveal characteristic aspects of human emotions (i.e. laughing, crying, frowning, sneering, etc.), which utilises new technology, in particular digital scanning devices and special effects animation software. The proposal is to use a 3D high-resolution laser scanner to capture animal faces and, using the data of these faces, animate and then combine them with human emotional facial expressions. The morphing of the human and animal facial data are not merely layers of the different scans but by applying an algorithmic programme to the data, crucial landmarks in the animal face are merged in order to match with those of the human. The results are morphings of the physical characteristics of animals with the emotional characteristics of the human face in 3D. The focus of this interdisciplinary research project is a collaborative practice that brings together researchers from UCL in London and researchers at OCAD University’s data and information visualization lab. Rauch uses Darwin’s metatheory of the continuity of species and other theories on evolution and internal physiology (Ekman et al) in order to re-examine previous and new theories with the use of new technologies, including the SensAble FreeForm Device, which, as an interface, allows for haptic feedback from digital data.https://www.bstjournal.com/articles/93interdisciplinary research3D-surface capturinganimated facial expressionsevolution of emotions and feelingstechnologically transformed realities
collection DOAJ
language English
format Article
sources DOAJ
author Barbara Rauch
spellingShingle Barbara Rauch
e_motions in process
Body, Space & Technology Journal
interdisciplinary research
3D-surface capturing
animated facial expressions
evolution of emotions and feelings
technologically transformed realities
author_facet Barbara Rauch
author_sort Barbara Rauch
title e_motions in process
title_short e_motions in process
title_full e_motions in process
title_fullStr e_motions in process
title_full_unstemmed e_motions in process
title_sort e_motions in process
publisher Open Library of Humanities
series Body, Space & Technology Journal
issn 1470-9120
publishDate 2011-01-01
description This research project maps virtual emotions. Rauch uses 3D-surface capturing devices to scan facial expressions in (stuffed) animals and humans, which she then sculpts with the Phantom Arm/ SensAble FreeForm device in 3D virtual space. The results are rapidform printed objects and 3D animations of morphing faces and gestures. Building on her research into consciousness studies and emotions, she has developed a new artwork to reveal characteristic aspects of human emotions (i.e. laughing, crying, frowning, sneering, etc.), which utilises new technology, in particular digital scanning devices and special effects animation software. The proposal is to use a 3D high-resolution laser scanner to capture animal faces and, using the data of these faces, animate and then combine them with human emotional facial expressions. The morphing of the human and animal facial data are not merely layers of the different scans but by applying an algorithmic programme to the data, crucial landmarks in the animal face are merged in order to match with those of the human. The results are morphings of the physical characteristics of animals with the emotional characteristics of the human face in 3D. The focus of this interdisciplinary research project is a collaborative practice that brings together researchers from UCL in London and researchers at OCAD University’s data and information visualization lab. Rauch uses Darwin’s metatheory of the continuity of species and other theories on evolution and internal physiology (Ekman et al) in order to re-examine previous and new theories with the use of new technologies, including the SensAble FreeForm Device, which, as an interface, allows for haptic feedback from digital data.
topic interdisciplinary research
3D-surface capturing
animated facial expressions
evolution of emotions and feelings
technologically transformed realities
url https://www.bstjournal.com/articles/93
work_keys_str_mv AT barbararauch emotionsinprocess
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