Design and DSP Implementation of Fixed-Point Systems
<p/> <p>This article is an introduction to the FRIDGE design environment which supports the design and DSP implementation of fixed-point digital signal processing systems. We present the tool-supported transformation of signal processing algorithms coded in floating-point ANSI C to a fix...
Main Authors: | , , , |
---|---|
Format: | Article |
Language: | English |
Published: |
SpringerOpen
2002-01-01
|
Series: | EURASIP Journal on Advances in Signal Processing |
Subjects: | |
Online Access: | http://dx.doi.org/10.1155/S1110865702205065 |
Summary: | <p/> <p>This article is an introduction to the FRIDGE design environment which supports the design and DSP implementation of fixed-point digital signal processing systems. We present the tool-supported transformation of signal processing algorithms coded in floating-point ANSI C to a fixed-point representation in SystemC. We introduce the novel approach to control and data flow analysis, which is necessary for the transformation. The design environment enables fast bit-true simulation by mapping the fixed-point algorithm to integral data types of the host machine. A speedup by a factor of 20 to 400 can be achieved compared to C++-library-based bit-true simulation. FRIDGE also provides a direct link to DSP implementation by processor specific C code generation and advanced code optimization.</p> |
---|---|
ISSN: | 1687-6172 1687-6180 |