Design and DSP Implementation of Fixed-Point Systems

<p/> <p>This article is an introduction to the FRIDGE design environment which supports the design and DSP implementation of fixed-point digital signal processing systems. We present the tool-supported transformation of signal processing algorithms coded in floating-point ANSI C to a fix...

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Bibliographic Details
Main Authors: Coors Martin, Keding Holger, L&#252;thje Olaf, Meyr Heinrich
Format: Article
Language:English
Published: SpringerOpen 2002-01-01
Series:EURASIP Journal on Advances in Signal Processing
Subjects:
Online Access:http://dx.doi.org/10.1155/S1110865702205065
Description
Summary:<p/> <p>This article is an introduction to the FRIDGE design environment which supports the design and DSP implementation of fixed-point digital signal processing systems. We present the tool-supported transformation of signal processing algorithms coded in floating-point ANSI C to a fixed-point representation in SystemC. We introduce the novel approach to control and data flow analysis, which is necessary for the transformation. The design environment enables fast bit-true simulation by mapping the fixed-point algorithm to integral data types of the host machine. A speedup by a factor of 20 to 400 can be achieved compared to C++-library-based bit-true simulation. FRIDGE also provides a direct link to DSP implementation by processor specific C code generation and advanced code optimization.</p>
ISSN:1687-6172
1687-6180