PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS

The development of technology, communication, and information facilitates cultural exchange in individuals and groups. One form of the phenomenon of cultural exchange is K-Pop. K-Pop has given rise to the presence of an idol, fans, and fandom. Uses and gratification theory shows that individuals act...

Full description

Bibliographic Details
Main Authors: Irwansyah, Annisa Fitriana Lestari
Format: Article
Language:English
Published: Universitas Bakrie 2020-02-01
Series:Journal Communication Spectrum
Subjects:
Online Access:http://journal.bakrie.ac.id/index.php/Journal_Communication_spectrum/article/view/1872/1562
id doaj-533a09f57cb04cf5aa15887bf5c4f63d
record_format Article
spelling doaj-533a09f57cb04cf5aa15887bf5c4f63d2020-11-25T03:27:56ZengUniversitas BakrieJournal Communication Spectrum2087-88502522-64052020-02-01101648010.36782/jcs.v9i1.1872PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPSIrwansyah0Annisa Fitriana Lestari1Universitas IndonesiaUniversitas IndonesiaThe development of technology, communication, and information facilitates cultural exchange in individuals and groups. One form of the phenomenon of cultural exchange is K-Pop. K-Pop has given rise to the presence of an idol, fans, and fandom. Uses and gratification theory shows that individuals actively use the media to fulfill their goals as fans with a form of participatory fandom. In economy context, idols are used as a media consumer attraction. Idol cooperation with media attracted fans to participate with the media. With the presence of digital media, fans do online participatory fandom activities, such as digital comics. The features of digital comics are used by fans as a medium for participatory fandom. By making fans of BTS (ARMY BTS Indonesia) in LINE Webtoon, this research was conducted to look at patterns of fan participation with different categories in utilizing digital comic applications as fandom media. The research used the constructivism paradigm through a qualitative digital ethnographic approach. Semi-structured interviews were carried out on five informants who were ARMY BTS Indonesia as readers of "Save Me" webtoon and digital observations in LINE Webtoon. The results show that there are two characteristics of fans, namely temporary fans and devoted fans. Other results show that devoted fans take advantage of the features in LINE Webtoon more optimally as a form of dedication to their idols, while temporary fans have other phenomena besides idols to do participatory fandom activities. To cite this article (7th APA style): Irwansyah & Lestari, A. F. (2020). Participatory Fandom of Army BTS Indonesia in the Digital Comic on Webtoon Apps. Journal Communication Spectrum, 10(1), 64-80. http://dx.doi.org/10.36782/jcs.v9i1.1872http://journal.bakrie.ac.id/index.php/Journal_Communication_spectrum/article/view/1872/1562idolfansfandomdigital comicwebtoon
collection DOAJ
language English
format Article
sources DOAJ
author Irwansyah
Annisa Fitriana Lestari
spellingShingle Irwansyah
Annisa Fitriana Lestari
PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS
Journal Communication Spectrum
idol
fans
fandom
digital comic
webtoon
author_facet Irwansyah
Annisa Fitriana Lestari
author_sort Irwansyah
title PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS
title_short PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS
title_full PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS
title_fullStr PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS
title_full_unstemmed PARTICIPATORY FANDOM OF ARMY BTS INDONESIA IN THE DIGITAL COMIC ON WEBTOON APPS
title_sort participatory fandom of army bts indonesia in the digital comic on webtoon apps
publisher Universitas Bakrie
series Journal Communication Spectrum
issn 2087-8850
2522-6405
publishDate 2020-02-01
description The development of technology, communication, and information facilitates cultural exchange in individuals and groups. One form of the phenomenon of cultural exchange is K-Pop. K-Pop has given rise to the presence of an idol, fans, and fandom. Uses and gratification theory shows that individuals actively use the media to fulfill their goals as fans with a form of participatory fandom. In economy context, idols are used as a media consumer attraction. Idol cooperation with media attracted fans to participate with the media. With the presence of digital media, fans do online participatory fandom activities, such as digital comics. The features of digital comics are used by fans as a medium for participatory fandom. By making fans of BTS (ARMY BTS Indonesia) in LINE Webtoon, this research was conducted to look at patterns of fan participation with different categories in utilizing digital comic applications as fandom media. The research used the constructivism paradigm through a qualitative digital ethnographic approach. Semi-structured interviews were carried out on five informants who were ARMY BTS Indonesia as readers of "Save Me" webtoon and digital observations in LINE Webtoon. The results show that there are two characteristics of fans, namely temporary fans and devoted fans. Other results show that devoted fans take advantage of the features in LINE Webtoon more optimally as a form of dedication to their idols, while temporary fans have other phenomena besides idols to do participatory fandom activities. To cite this article (7th APA style): Irwansyah & Lestari, A. F. (2020). Participatory Fandom of Army BTS Indonesia in the Digital Comic on Webtoon Apps. Journal Communication Spectrum, 10(1), 64-80. http://dx.doi.org/10.36782/jcs.v9i1.1872
topic idol
fans
fandom
digital comic
webtoon
url http://journal.bakrie.ac.id/index.php/Journal_Communication_spectrum/article/view/1872/1562
work_keys_str_mv AT irwansyah participatoryfandomofarmybtsindonesiainthedigitalcomiconwebtoonapps
AT annisafitrianalestari participatoryfandomofarmybtsindonesiainthedigitalcomiconwebtoonapps
_version_ 1724586325382791168