3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.

Recent advances in electron microscopy have enabled the imaging of single cells in 3D at nanometer length scale resolutions. An uncharted frontier for in silico biology is the ability to simulate cellular processes using these observed geometries. Enabling such simulations requires watertight meshin...

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Main Authors: Christopher T Lee, Justin G Laughlin, Nils Angliviel de La Beaumelle, Rommie E Amaro, J Andrew McCammon, Ravi Ramamoorthi, Michael Holst, Padmini Rangamani
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2020-04-01
Series:PLoS Computational Biology
Online Access:https://doi.org/10.1371/journal.pcbi.1007756
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spelling doaj-517c7c181edc4062a0f9f0441ddc7cdb2021-04-21T16:41:57ZengPublic Library of Science (PLoS)PLoS Computational Biology1553-734X1553-73582020-04-01164e100775610.1371/journal.pcbi.10077563D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.Christopher T LeeJustin G LaughlinNils Angliviel de La BeaumelleRommie E AmaroJ Andrew McCammonRavi RamamoorthiMichael HolstPadmini RangamaniRecent advances in electron microscopy have enabled the imaging of single cells in 3D at nanometer length scale resolutions. An uncharted frontier for in silico biology is the ability to simulate cellular processes using these observed geometries. Enabling such simulations requires watertight meshing of electron micrograph images into 3D volume meshes, which can then form the basis of computer simulations of such processes using numerical techniques such as the finite element method. In this paper, we describe the use of our recently rewritten mesh processing software, GAMer 2, to bridge the gap between poorly conditioned meshes generated from segmented micrographs and boundary marked tetrahedral meshes which are compatible with simulation. We demonstrate the application of a workflow using GAMer 2 to a series of electron micrographs of neuronal dendrite morphology explored at three different length scales and show that the resulting meshes are suitable for finite element simulations. This work is an important step towards making physical simulations of biological processes in realistic geometries routine. Innovations in algorithms to reconstruct and simulate cellular length scale phenomena based on emerging structural data will enable realistic physical models and advance discovery at the interface of geometry and cellular processes. We posit that a new frontier at the intersection of computational technologies and single cell biology is now open.https://doi.org/10.1371/journal.pcbi.1007756
collection DOAJ
language English
format Article
sources DOAJ
author Christopher T Lee
Justin G Laughlin
Nils Angliviel de La Beaumelle
Rommie E Amaro
J Andrew McCammon
Ravi Ramamoorthi
Michael Holst
Padmini Rangamani
spellingShingle Christopher T Lee
Justin G Laughlin
Nils Angliviel de La Beaumelle
Rommie E Amaro
J Andrew McCammon
Ravi Ramamoorthi
Michael Holst
Padmini Rangamani
3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.
PLoS Computational Biology
author_facet Christopher T Lee
Justin G Laughlin
Nils Angliviel de La Beaumelle
Rommie E Amaro
J Andrew McCammon
Ravi Ramamoorthi
Michael Holst
Padmini Rangamani
author_sort Christopher T Lee
title 3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.
title_short 3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.
title_full 3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.
title_fullStr 3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.
title_full_unstemmed 3D mesh processing using GAMer 2 to enable reaction-diffusion simulations in realistic cellular geometries.
title_sort 3d mesh processing using gamer 2 to enable reaction-diffusion simulations in realistic cellular geometries.
publisher Public Library of Science (PLoS)
series PLoS Computational Biology
issn 1553-734X
1553-7358
publishDate 2020-04-01
description Recent advances in electron microscopy have enabled the imaging of single cells in 3D at nanometer length scale resolutions. An uncharted frontier for in silico biology is the ability to simulate cellular processes using these observed geometries. Enabling such simulations requires watertight meshing of electron micrograph images into 3D volume meshes, which can then form the basis of computer simulations of such processes using numerical techniques such as the finite element method. In this paper, we describe the use of our recently rewritten mesh processing software, GAMer 2, to bridge the gap between poorly conditioned meshes generated from segmented micrographs and boundary marked tetrahedral meshes which are compatible with simulation. We demonstrate the application of a workflow using GAMer 2 to a series of electron micrographs of neuronal dendrite morphology explored at three different length scales and show that the resulting meshes are suitable for finite element simulations. This work is an important step towards making physical simulations of biological processes in realistic geometries routine. Innovations in algorithms to reconstruct and simulate cellular length scale phenomena based on emerging structural data will enable realistic physical models and advance discovery at the interface of geometry and cellular processes. We posit that a new frontier at the intersection of computational technologies and single cell biology is now open.
url https://doi.org/10.1371/journal.pcbi.1007756
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