Energy-efficient collaborative transmission algorithm based on potential game theory for beamforming

A group of collaborative nodes can efficiently complete spatial long-distance transmission tasks using beamforming technology. However, a high sidelobe level interferes with communication quality, and uneven energy consumption of nodes affects network lifetime. This paper proposes an energy-efficien...

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Main Authors: Jing Zhang, Li Lei, Xin Feng
Format: Article
Language:English
Published: SAGE Publishing 2019-09-01
Series:International Journal of Distributed Sensor Networks
Online Access:https://doi.org/10.1177/1550147719877630
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spelling doaj-5161101d4a044e83915958888a02707b2020-11-25T03:42:26ZengSAGE PublishingInternational Journal of Distributed Sensor Networks1550-14772019-09-011510.1177/1550147719877630Energy-efficient collaborative transmission algorithm based on potential game theory for beamformingJing ZhangLi LeiXin FengA group of collaborative nodes can efficiently complete spatial long-distance transmission tasks using beamforming technology. However, a high sidelobe level interferes with communication quality, and uneven energy consumption of nodes affects network lifetime. This paper proposes an energy-efficient collaborative transmission algorithm based on potential game theory for beamforming. First, the minimum number of cooperative nodes is determined in accordance with the energy consumption and spacing limitation condition. A group of nodes satisfying the node spacing condition is selected as cooperative nodes based on the ring array to minimize communication interference among nodes. Second, a potential game model is proposed as a joint method for optimizing the collaborative parameters of the cooperative nodes and their energy consumption balancing features. Finally, the game process is continuously executed until the Nash equilibrium is reached. According to simulation results, the sidelobe level caused by the cooperative nodes is reduced and the transmission conflicts are lessened. Thus, the quality of communication links in between nodes in the network is improved. Energy efficiency is also promoted because a balancing of energy consumption is involved in the proposed potential game model, and network lifetime is effectively prolonged accordingly.https://doi.org/10.1177/1550147719877630
collection DOAJ
language English
format Article
sources DOAJ
author Jing Zhang
Li Lei
Xin Feng
spellingShingle Jing Zhang
Li Lei
Xin Feng
Energy-efficient collaborative transmission algorithm based on potential game theory for beamforming
International Journal of Distributed Sensor Networks
author_facet Jing Zhang
Li Lei
Xin Feng
author_sort Jing Zhang
title Energy-efficient collaborative transmission algorithm based on potential game theory for beamforming
title_short Energy-efficient collaborative transmission algorithm based on potential game theory for beamforming
title_full Energy-efficient collaborative transmission algorithm based on potential game theory for beamforming
title_fullStr Energy-efficient collaborative transmission algorithm based on potential game theory for beamforming
title_full_unstemmed Energy-efficient collaborative transmission algorithm based on potential game theory for beamforming
title_sort energy-efficient collaborative transmission algorithm based on potential game theory for beamforming
publisher SAGE Publishing
series International Journal of Distributed Sensor Networks
issn 1550-1477
publishDate 2019-09-01
description A group of collaborative nodes can efficiently complete spatial long-distance transmission tasks using beamforming technology. However, a high sidelobe level interferes with communication quality, and uneven energy consumption of nodes affects network lifetime. This paper proposes an energy-efficient collaborative transmission algorithm based on potential game theory for beamforming. First, the minimum number of cooperative nodes is determined in accordance with the energy consumption and spacing limitation condition. A group of nodes satisfying the node spacing condition is selected as cooperative nodes based on the ring array to minimize communication interference among nodes. Second, a potential game model is proposed as a joint method for optimizing the collaborative parameters of the cooperative nodes and their energy consumption balancing features. Finally, the game process is continuously executed until the Nash equilibrium is reached. According to simulation results, the sidelobe level caused by the cooperative nodes is reduced and the transmission conflicts are lessened. Thus, the quality of communication links in between nodes in the network is improved. Energy efficiency is also promoted because a balancing of energy consumption is involved in the proposed potential game model, and network lifetime is effectively prolonged accordingly.
url https://doi.org/10.1177/1550147719877630
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AT lilei energyefficientcollaborativetransmissionalgorithmbasedonpotentialgametheoryforbeamforming
AT xinfeng energyefficientcollaborativetransmissionalgorithmbasedonpotentialgametheoryforbeamforming
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