Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning
The application of social robots as motivational tools and companions in education is increasingly being explored from a theoretical and practical point of view. In this paper, we examine the social robot NAO as a Persuasive Educational and Entertainment Robot (PEER) and present findings from a case...
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doaj-50c400200bb54bfdaa3b4d4eca6245a92020-11-24T22:52:40ZdanStatsbiblioteketLæring og Medier1903-248X2015-12-0181410.7146/lom.v8i14.2205720823Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learningLykke Brogaard Bertel0Glenda Hannibal1Aalborg UniversitetUniversity of ViennaThe application of social robots as motivational tools and companions in education is increasingly being explored from a theoretical and practical point of view. In this paper, we examine the social robot NAO as a Persuasive Educational and Entertainment Robot (PEER) and present findings from a case study on the use of NAO to support learning environments in Danish primary schools. In the case study we focus on the children’s practice of articulation and embodied interaction with NAO and investigate the role of NAO as a ‘tool’, ‘social actor’ or ‘simulating medium’ in the learning designs. We examine whether this categorization is static or dynamic, i. e. develops and changes over the course of the interaction and explore how this relates to and affects the student’s motivation to engage in the NAO-supported learning activities.https://tidsskrift.dk/lom/article/view/22057 |
collection |
DOAJ |
language |
Danish |
format |
Article |
sources |
DOAJ |
author |
Lykke Brogaard Bertel Glenda Hannibal |
spellingShingle |
Lykke Brogaard Bertel Glenda Hannibal Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning Læring og Medier |
author_facet |
Lykke Brogaard Bertel Glenda Hannibal |
author_sort |
Lykke Brogaard Bertel |
title |
Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning |
title_short |
Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning |
title_full |
Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning |
title_fullStr |
Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning |
title_full_unstemmed |
Tema 2: The NAO robot as a Persuasive Educational and Entertainment Robot (PEER) – a case study on children’s articulation, categorization and interaction with a social robot for learning |
title_sort |
tema 2: the nao robot as a persuasive educational and entertainment robot (peer) – a case study on children’s articulation, categorization and interaction with a social robot for learning |
publisher |
Statsbiblioteket |
series |
Læring og Medier |
issn |
1903-248X |
publishDate |
2015-12-01 |
description |
The application of social robots as motivational tools and companions in education is increasingly being explored from a theoretical and practical point of view. In this paper, we examine the social robot NAO as a Persuasive Educational and Entertainment Robot (PEER) and present findings from a case study on the use of NAO to support learning environments in Danish primary schools.
In the case study we focus on the children’s practice of articulation and embodied interaction with NAO and investigate the role of NAO as a ‘tool’, ‘social actor’ or ‘simulating medium’ in the learning designs. We examine whether this categorization is static or dynamic, i. e. develops and changes over the course of the interaction and explore how this relates to and affects the student’s motivation to engage in the NAO-supported learning activities. |
url |
https://tidsskrift.dk/lom/article/view/22057 |
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