The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities

Attention can help an individual efficiently find a specific target among multiple distractors and is proposed to consist of three functions: alerting, orienting, and executive control. Action video games (AVGs) have been shown to enhance attention. However, whether AVG can affect the attentional fu...

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Main Authors: Xia Wu, Ying Jiang, Yunpeng Jiang, Guodong Chen, Ying Chen, Xuejun Bai
Format: Article
Language:English
Published: Frontiers Media S.A. 2021-06-01
Series:Frontiers in Psychology
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fpsyg.2021.611778/full
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spelling doaj-50b450f3156648daae2def52a1f92bbd2021-06-02T06:31:51ZengFrontiers Media S.A.Frontiers in Psychology1664-10782021-06-011210.3389/fpsyg.2021.611778611778The Influence of Action Video Games on Attentional Functions Across Visual and Auditory ModalitiesXia Wu0Xia Wu1Xia Wu2Xia Wu3Ying Jiang4Yunpeng Jiang5Yunpeng Jiang6Yunpeng Jiang7Guodong Chen8Ying Chen9Xuejun Bai10Xuejun Bai11Xuejun Bai12Key Research Base of Humanities and Social Sciences of the Ministry of Education, Academy of Psychology and Behavior, Tianjin Normal University, Tianjin, ChinaFaculty of Psychology, Tianjin Normal University, Tianjin, ChinaTianjin Social Science Laboratory of Students’ Mental Development and Learning, Tianjin, ChinaInstitute of Psychology, Chinese Academy of Sciences, Beijing, ChinaFaculty of Psychology, Tianjin Normal University, Tianjin, ChinaKey Research Base of Humanities and Social Sciences of the Ministry of Education, Academy of Psychology and Behavior, Tianjin Normal University, Tianjin, ChinaFaculty of Psychology, Tianjin Normal University, Tianjin, ChinaTianjin Social Science Laboratory of Students’ Mental Development and Learning, Tianjin, ChinaZhonghuan Information College, Tianjin University of Technology, Tianjin, ChinaDepartment of Social Psychology, Zhou Enlai School of Government, Nankai University, Tianjin, ChinaKey Research Base of Humanities and Social Sciences of the Ministry of Education, Academy of Psychology and Behavior, Tianjin Normal University, Tianjin, ChinaFaculty of Psychology, Tianjin Normal University, Tianjin, ChinaTianjin Social Science Laboratory of Students’ Mental Development and Learning, Tianjin, ChinaAttention can help an individual efficiently find a specific target among multiple distractors and is proposed to consist of three functions: alerting, orienting, and executive control. Action video games (AVGs) have been shown to enhance attention. However, whether AVG can affect the attentional functions across different modalities remains to be determined. In the present study, a group of action video game players (AVGPs) and a group of non-action video game players (NAVGPs) selected by a video game usage questionnaire successively participated in two tasks, including an attention network task-visual version (ANT-V) and an attention network task-auditory version (ANT-A). The results indicated that AVGPs showed an advantage in orienting under the effects of conflicting stimuli (executive control) in both tasks, and NAVGPs may have a reduced ability to disengage when conflict occurs in visual task, suggesting that the AVGs can improve guidance toward targets and inhibition of distractors with the function of executive control. AVGPs also showed more correlations among attentional functions. Importantly, the alerting functions of AVGPs in visual and auditory tasks were significantly related, indicating that the experience of AVGs could help us to generate a supramodal alerting effect across visual and auditory modalities.https://www.frontiersin.org/articles/10.3389/fpsyg.2021.611778/fullaction video gamesvisual and auditory modalitiesattention network testexecutive controlattentional functions
collection DOAJ
language English
format Article
sources DOAJ
author Xia Wu
Xia Wu
Xia Wu
Xia Wu
Ying Jiang
Yunpeng Jiang
Yunpeng Jiang
Yunpeng Jiang
Guodong Chen
Ying Chen
Xuejun Bai
Xuejun Bai
Xuejun Bai
spellingShingle Xia Wu
Xia Wu
Xia Wu
Xia Wu
Ying Jiang
Yunpeng Jiang
Yunpeng Jiang
Yunpeng Jiang
Guodong Chen
Ying Chen
Xuejun Bai
Xuejun Bai
Xuejun Bai
The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
Frontiers in Psychology
action video games
visual and auditory modalities
attention network test
executive control
attentional functions
author_facet Xia Wu
Xia Wu
Xia Wu
Xia Wu
Ying Jiang
Yunpeng Jiang
Yunpeng Jiang
Yunpeng Jiang
Guodong Chen
Ying Chen
Xuejun Bai
Xuejun Bai
Xuejun Bai
author_sort Xia Wu
title The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
title_short The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
title_full The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
title_fullStr The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
title_full_unstemmed The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
title_sort influence of action video games on attentional functions across visual and auditory modalities
publisher Frontiers Media S.A.
series Frontiers in Psychology
issn 1664-1078
publishDate 2021-06-01
description Attention can help an individual efficiently find a specific target among multiple distractors and is proposed to consist of three functions: alerting, orienting, and executive control. Action video games (AVGs) have been shown to enhance attention. However, whether AVG can affect the attentional functions across different modalities remains to be determined. In the present study, a group of action video game players (AVGPs) and a group of non-action video game players (NAVGPs) selected by a video game usage questionnaire successively participated in two tasks, including an attention network task-visual version (ANT-V) and an attention network task-auditory version (ANT-A). The results indicated that AVGPs showed an advantage in orienting under the effects of conflicting stimuli (executive control) in both tasks, and NAVGPs may have a reduced ability to disengage when conflict occurs in visual task, suggesting that the AVGs can improve guidance toward targets and inhibition of distractors with the function of executive control. AVGPs also showed more correlations among attentional functions. Importantly, the alerting functions of AVGPs in visual and auditory tasks were significantly related, indicating that the experience of AVGs could help us to generate a supramodal alerting effect across visual and auditory modalities.
topic action video games
visual and auditory modalities
attention network test
executive control
attentional functions
url https://www.frontiersin.org/articles/10.3389/fpsyg.2021.611778/full
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